Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7107412611453545799 34 asasucksnuts the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on Apr 19, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:41 (1337 turns). asasucksnuts the Caller (Merfolk Summoner) Turns: 1337, Time: 00:03:42 Health: 0/24 AC: 4 Str: 8 XL: 3 Next: 31% Magic: 2/6 EV: 13 Int: 16 God: Gold: 25 SH: 0 Dex: 14 Spells: 4/7 levels left rFire + . . j - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +1 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ i - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -9), weak-willed A: (nimble swimmer 2), mertail, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet k - a +1 pair of gloves (worn) Magical Staves j - a staff of fire (weapon) Jewellery i - a ring of see invisible (left hand) Scrolls g - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 3.0 Dodging + Level 2.3 Stealth + Level 0.1 Unarmed Combat + Level 2.5 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 5% 1 b - Call Imp Summ 42% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 21% N/A 14% 3 Fugue of the Fallen Necr 2% N/A 61% 3 Ozocubu's Armour Ice 2% N/A 61% 3 Summon Blazeheart Golem Fire/Summ 18% N/A 69% 4 Summon Lightning Spire Summ/Air 12% N/A 69% 4 Manifold Assault Tloc 2% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Your spells are a little harder to cast, but a little more powerful. Message History Your cerulean imp hits the adder with a -3 spear. The adder barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The adder barely misses you. The hobgoblin closely misses you. Your cerulean imp completely misses the adder. You hit the hobgoblin. The hobgoblin is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! Your cerulean imp misses the adder. The hobgoblin misses you. The adder bites you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. You feel sick. The hobgoblin hits you but does no damage. Your cerulean imp closely misses the adder. The adder barely misses you. Your cerulean imp barely misses the adder. The hobgoblin completely misses you. As you read the scroll labelled RUELIR BOAMETUA, it crumbles to dust. It is a scroll of enchant armour. Your +0 pair of gloves glows green for a moment. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the adder. As you read the scroll labelled AFYEME DABUI, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The hobgoblin barely misses you. Your cerulean imp misses the adder. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You die... ##.......... #<.......... #........... #.[.$....... #.##+####### #.# #.# #S#####.# #5@g....# ######### You could see an adder (weak-willed, ally target), a hobgoblin (weak-willed) and a friendly cerulean imp (summoned, weak-willed). Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 3 endoplasms 4 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 5 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 20 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asasucksnuts the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 242 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 361 | D:1 | Learned a level 2 spell: Call Imp 644 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1337 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1337 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, hex_large, hangedman_abyss_or_decor_stabs, corexii_leaking_fountain D:2: layout_basic, kennysheep_generic_room_6 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.1 Stealth | | 2.3 Unarmed Combat | | 0.1 Spellcasting | | 2.5 Summonings | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 21 Staff || 18 Cast: Summon Small Mamm || 19 Call Imp || 15 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 2 Armour: Robe || 61 Dodge: Dodged || 74