Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12575180771938040237 509043 asasucksnuts the Slayer (level 25, -4/301 (346) HPs) Began as a Merfolk Gladiator on Mar 23, 2025. Was the Champion of Okawaru. Slain by a golden dragon (11 damage) ... on level 5 of the Vaults. The game lasted 04:10:29 (60617 turns). asasucksnuts the Slayer (Merfolk Gladiator) Turns: 60617, Time: 04:10:30 HP: -4/301 (346) AC: 39 Str: 43 XL: 25 Next: 46% MP: 45/45 EV: 15 Int: 14 God: Okawaru [******] Gold: 2705 SH: 19 Dex: 11 Spells: 24/24 levels left rFire + + . R - +9 demon trident (elec) rCold + + . f - +5 kite shield of the Equator {MP+4 Str+5} rNeg . . . B - +5 chain mail of Shadows and Fog {rPois rF++ Str+4} rPois + c - +2 helmet {Int+3} rElec + W - +4 cloak "Ruthieg" {Regen+ SInv} rCorr . y - +2 pair of gloves "Seammuse" {rC+ Slay+3} SInv + N - +1 pair of boots {Fly} Will +.... l - amulet of faith Stlth u - ring of Tucrecyx {rElec MP+9 Str+3 Int+3 Dex-2} HPRegen 1.50/turn r - ring of Orosm {rC+ AC+4 Str+5 Dex-2} MPRegen 0.29/turn %: faith @: berserking, lethally poisoned (-4 -> -10), silenced, heroic, flying, drained, very quick A: (nimble swimmer 2), mertail }: 2/15 runes: decaying, serpentine a: Renounce Religion You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited the Abyss 1 time. You also visited: Bailey, Gauntlet and Desolation. You collected 5879 gold pieces. You spent 3174 gold pieces at shops. Inventory: Hand Weapons R - a +9 demon trident of electrocution (weapon) Missiles d - 5 throwing nets e - 24 javelins h - 18 atropa-tipped darts A - 23 boomerangs (quivered) C - 4 darts of dispersal X - 14 curare-tipped darts Z - 22 silver javelins Armour a - a +0 plate armour of poison resistance c - a +2 helmet of intelligence (worn) f - the +5 kite shield of the Equator (worn) {MP+4 Str+5} (You found it in a bailey) Str+5: It affects your strength (+5). MP+4: It affects your magic capacity (+4). y - the +2 pair of gloves "Seammuse" (worn) {rC+ Slay+3} (Okawaru gifted it to you on level 2 of the Lair of Beasts) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. B - the +5 chain mail of Shadows and Fog (worn) {rPois rF++ Str+4} (You found it on level 2 of the Elven Halls) Str+4: It affects your strength (+4). rF++: It greatly protects you from fire. rPois: It protects you from poison. N - a +1 pair of boots of flying (worn) W - the +4 cloak "Ruthieg" (worn) {Regen+ SInv} (You found it in a Gauntlet) SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Jewellery i - the ring "Wivorr Giem" {Fly rN+ Int+3} (You found it in the Desolation of Salt) [ring of flight] Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Fly: It grants you flight. l - an amulet of faith (around neck) p - the ring of the Bellicose God {rF- rC+ rN+ Will+++ Dex+6} (You took it off a deep elf master archer on level 3 of the Elven Halls) [ring of dexterity] Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. r - the ring of Orosm (right hand) {rC+ AC+4 Str+5 Dex-2} (You found it in the Desolation of Salt) [ring of protection] AC+4: It affects your AC (+4). Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. u - the ring of Tucrecyx (left hand) {rElec MP+9 Str+3 Int+3 Dex-2} (You found it on level 13 of the Dungeon) [ring of magical power] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). x - a +6 ring of strength J - the ring of Esist {rPois rF+ rC- MP+9 Stlth+} (You found it in the Desolation of Salt) [ring of magical power] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. K - the ring of Aqao {rN+++ Will- rCorr AC+4 Dex+2 SH+5} (You bought it in a shop on level 2 of the Elven Halls) [ring of protection] AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). L - the ring of Wamped {rN+ Dex+6} (You found it in the Desolation of Salt) [ring of dexterity] Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. S - a ring of protection from fire T - a ring of protection from cold Wands j - a wand of mindburst (29) s - a wand of light (10) F - a wand of digging (28) U - a wand of polymorph (21) Y - a wand of iceblast (33) Scrolls k - 11 scrolls of enchant armour t - 7 scrolls of immolation w - 16 scrolls of teleportation E - 2 scrolls of blinking M - 9 scrolls of fear O - 2 scrolls of revelation P - 2 scrolls of enchant weapon Q - 3 scrolls of vulnerability Potions b - 5 potions of berserk rage g - 2 potions of invisibility m - 5 potions of haste n - 16 potions of heal wounds q - 2 potions of cancellation z - 18 potions of curing D - 5 potions of resistance G - 9 potions of mutation H - 7 potions of attraction I - 9 potions of might V - 6 potions of enlightenment Miscellaneous o - a lightning rod (4/4) Skills: + Level 26.3(27) Fighting + Level 16.3(21.3) Polearms + Level 20.3(25.3) Throwing + Level 12.4(17.4) Armour - Level 12.0(17.0) Dodging + Level 15.7(20.7) Stealth - Level 15.0(20.0) Shields + Level 12.7 Invocations - Level 9.0 Evocations You had 24 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 54% 1 Foxfire Conj/Fire 0% 2x1d4 54% 1 Freeze Ice 0% 1d3 54% 1 Kiss of Death Conj/Necr 0% 2d5 54% 1 Magic Dart Conj 0% 1d3 54% 1 Sandblast Erth 0% 2d4 54% 1 Sting Conj/Alch 0% 1d3 54% 1 Blink Tloc 0% N/A 67% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 67% 2 Jinxbite Hex 0% N/A 67% 2 Lesser Beckoning Tloc 0% N/A 67% 2 Mercury Vapours Alch/Air 0% N/A 67% 2 Searing Ray Conj 0% 2d4 67% 2 Confusing Touch Hex 0% N/A 88% 3 Dazzling Flash Hex/Fire 0% N/A 88% 3 Frozen Ramparts Ice 0% 1d1 88% 3 Fugue of the Fallen Necr 0% N/A 88% 3 Hailstorm Conj/Ice 0% 3d5 88% 3 Inner Flame Hex/Fire 0% N/A 88% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 88% 3 Ozocubu's Armour Ice 0% N/A 88% 3 Passwall Erth 0% N/A 88% 3 Sigil of Binding Hex 0% N/A 88% 3 Stone Arrow Conj/Erth 0% 3d7 88% 3 Swiftness Air 0% N/A 88% 3 Teleport Other Tloc 0% N/A 88% 3 Vampiric Draining Necr 0% 2d6 88% 3 Anguish Hex/Necr 0% N/A 99% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Cause Fear Hex 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Enfeeble Hex 0% N/A 100% 7 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Death's Door Necr 0% N/A 100% 9 Polar Vortex Ice 0% N/A 100% 9 Summon Small Mammal Summ Unusable N/A N/A 1 Call Canine Familiar Summ Unusable N/A N/A 3 Tukima's Dance Hex Unusable N/A N/A 3 Animate Armour Summ/Erth Unusable N/A N/A 4 Summon Blazeheart Golem Fire/Summ Unusable N/A N/A 4 Hoarfrost Cannonade Ice/Alch Unusable 3d6/3d12 N/A 5 Summon Mana Viper Hex/Summ Unusable N/A N/A 5 Sculpt Simulacrum Ice/Alch Unusable N/A N/A 6 Haunt Necr/Summ Unusable N/A N/A 7 Malign Gateway Summ/Tloc Unusable N/A N/A 7 Spellforged Servitor Conj/Summ Unusable N/A N/A 7 Summon Hydra Summ Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:11 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (4/5) D:14 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Bailey (visited) Desolation (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:5 [!((! D:13 * Orc:2 ?:![? Elf:1 :=: Elf:2 = Elf:3 ?[*! Snake:2 ??( Snake:4 [:!: Vaults:3 * Depths:1 * Depths:4 [ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Swamp:1 Depths:1 Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:3 Trove: Vaults:3 (give 8 potions of haste) Annotations: D:3 3 runed translucent doors, JPOXFRUD's ghost, amateur GnCK D:7 exclusion: statue D:9 2 transporters, pkoi's ghost, novice DrSh D:12 3 runed translucent doors, Tripartite's ghost, journeyman AtAE D:15 2 transporters, porpoise's ghost, journeyman GrEE Swamp:1 2 transporters, aabb's ghost, journeyman MiMo Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The frost giant is heavily wounded. The vault guard hits you from afar with a +3 halberd of venom!! * * * LOW HITPOINT WARNING * * * You are poisoned. The frost giant hits you but does no damage. The tengu reaver misses you. The phantasmal warrior gestures at you. The phantasmal warrior blinks! You puncture the golden dragon! The golden dragon is heavily wounded. You feel sick. You block the quicksilver dragon's attack. x2 You block the storm dragon's attack. The storm dragon claws you but does no damage. The storm dragon tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! You are too berserk! You closely miss the golden dragon. The golden dragon is heavily wounded. You feel sick. You block the frost giant's attack. You block the quicksilver dragon's attack. x2 The phantasmal warrior gestures at you. The phantasmal warrior blinks! The deep troll earth mage bites you but does no damage. The deep troll earth mage claws you. * * * LOW HITPOINT WARNING * * * The deep troll earth mage claws you but does no damage. The frost giant hits you with a +2 battleaxe of freezing. * * * LOW HITPOINT WARNING * * * The tengu reaver hits you but does no damage. The polterguardian hits you but does no damage. The vault warden hits you but does no damage. You feel drained. The vault guard completely misses you. The ironbound convoker points at something and mumbles some strange words. A frost giant comes into view. It is wielding a +1 battleaxe of freezing. The golden dragon barely misses you. The golden dragon completely misses you. The golden dragon tramples you! You die... .. #....#.#..# ...#....#.... ..§#....#.CQ .p......... ##.?...pvC##### .....vDQCO..... .....