Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.26.0-16-gc1dbca0489 Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 3164140834822244875, deterministic pregen: 1 Command line: /usr/games/crawl-0.26 -name asljkl -rc /dgldir/rcfiles/crawl-0.26/asljkl.rc -macro /dgldir/rcfiles/crawl-0.26/asljkl.macro -morgue /dgldir/morgue/asljkl/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/asljkl:2021-01-18.18:25:19.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-0.26(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55aaa0e1243f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.26(_Z13do_crash_dumpv+0x431) [0x55aaa0e19cc1]: do_crash_dump() /usr/games/crawl-0.26(_Z20crash_signal_handleri+0x1fa) [0x55aaa0e128ca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7ffbf3aa3210]: /usr/games/crawl-0.26(_ZN14TilesFramework9_send_mapEb+0xb59) [0x55aaa141e169]: TilesFramework::_send_map(bool) /usr/games/crawl-0.26(_ZN14TilesFramework6redrawEv+0x139) [0x55aaa141f0b9]: TilesFramework::redraw() /usr/games/crawl-0.26(_ZN14TilesFramework17update_input_modeE10mouse_mode+0x37) [0x55aaa141f1b7]: TilesFramework::update_input_mode(mouse_mode) /usr/games/crawl-0.26(_Z6get_chv+0x2d) [0x55aaa106cb8d]: get_ch() /usr/games/crawl-0.26(_Z19toggle_show_terrainv+0xfe) [0x55aaa13b0ebe]: toggle_show_terrain() /usr/games/crawl-0.26(_Z15process_command12command_typeS_+0x81b) [0x55aaa142ce1b]: process_command(command_type, command_type) /usr/games/crawl-0.26(+0xa0ad62) [0x55aaa1429d62]: /usr/games/crawl-0.26(+0xa0b935) [0x55aaa142a935]: /usr/games/crawl-0.26(main+0x1a5) [0x55aaa0d72ea5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7ffbf3a840b3]: /usr/games/crawl-0.26(_start+0x2e) [0x55aaa0d739be]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.26/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.26/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.26/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: tutorial_lesson4 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #5, type 0 at (37, 23): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn how to memorise and cast spells. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a staircase leading out of the dungeon. Unknown command. Enter note: quit Char dumped successfully. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. (m)acro, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Aborting. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. Your movement speed is average. Your attack speed is above average. Char dumped successfully. You have 0 gold pieces. Unknown command. (m)acro, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Unknown command. Unknown command. No target in view! No target in view! You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. Sorry, you're not good enough to have a special ability. Cloak : none Helmet : none Gloves : none Boots : none Shield : none Armour : a - a +0 robe Inscribe which item? (? for menu, Esc to quit) Okay, then. Select layers to display: (m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealth Press escape to toggle all layers. Press any other key to exit. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26.0-16-gc1dbca0489 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_SHOW_TERRAIN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [asljkl] Species: Human Job: Fighter HP: 18/18; mods: 0/0 MP: 4/4; mod: 2 Stats: 16 (16) 8 (8) 12 (12) Position: (37, 22), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 44 | 3 | 301 | 1/200 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Slings | X | 1 | 0 | 0 | 0 | 0/50 Bows | X | 1 | 0 | 0 | 0 | 0/50 Crossbows | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 44 | 3 | 301 | 1/200 Dodging | X | 1 | 0 | 0 | 0 | 0/50 Stealth | X | 1 | 0 | 0 | 0 | 0/42 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 10 | 2 | 151 | 1/150 Spellcasting | X | 1 | 2 | 1 | 60 | 1/119 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Transmutations | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Poison Magic | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##### ######.@.# .......<.# ######...# ##### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (27, 23): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: tutorial_messenger_db fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: onetime: false text: tutorial4 spellbook exit: false }}}} Lua marker 1 at (27, 29): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: tutorial_messenger_db fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: onetime: false text: tutorial4 spellcasting exit: false }}}} Lua marker 2 at (32, 34): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: tutorial_messenger_db fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: onetime: false text: tutorial4 ring_power exit: false }}}} Lua marker 3 at (35, 33): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: tutorial_messenger_db fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: onetime: false text: tutorial4 undead exit: false }}}} Lua marker 4 at (37, 23): {{{{ CLASS: OneWayStair props: dst: tutorial_lesson4 onclimb: CLASS: FunctionWrapper name: tutorial4.exit fn: [type function] }}}} Lua marker 6 at (49, 28): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: tutorial_messenger_db fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: onetime: false text: tutorial4 spell_success exit: false }}}} Lua marker 7 at (56, 45): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: tutorial_messenger_db fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: onetime: false text: tutorial4 aiming_clouds exit: false }}}} Lua marker 8 at (58, 41): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: tutorial_messenger_db fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: onetime: false text: tutorial4 meph_reminder exit: false }}}} Lua marker 9 at (59, 34): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: tutorial_messenger_db fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: onetime: false text: tutorial4 mephitic_cloud exit: false }}}} >>>>>>>>>>>>>>>>>>>>>>