Dungeon Crawl Stone Soup version 0.33-a0-541-g8bf3021b3d (webtiles) character file. Game seed: 17364303160293442469 38 astralprogenitor the Conjurer (level 3, 26/26 HPs) Began as a Draconian Conjurer on Dec 6, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:15:06 (1947 turns). astralprogenitor the Conjurer (Draconian Conjurer) Turns: 1947, Time: 00:15:06 Health: 26/26 AC: 5 Str: 9 XL: 3 Next: 25% Magic: 6/6 EV: 8 Int: 18 God: Gold: 59 SH: 7 Dex: 11 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . c - +0 kite shield rNeg . . . (body armour unavailable) rPois . g - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Armour c - a +0 kite shield (worn) g - a +0 hat (worn) Jewellery f - a ring of protection from cold Wands l - a wand of roots (8) Scrolls b - a scroll of immolation d - a scroll of butterflies {unknown} i - 3 scrolls of identify k - a scroll of fog {unknown} Potions a - a potion of resistance {unknown} e - a potion of cancellation {unknown} h - a potion of heal wounds {unknown} j - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 0.9 Shields * Level 2.4 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 26% 2 Apportation Tloc 4% N/A 71% 1 Kinetic Grapnel Frge 8% 1d4 71% 1 Poisonous Vapours Alch/Air 8% 1d2 71% 1 Summon Small Mammal Summ 8% N/A 71% 1 Fugue of the Fallen Necr 2% N/A 97% 3 Ozocubu's Armour Ice 2% N/A 97% 3 Fulminant Prism Conj/Alch 4% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 99% 4 Forge Lightning Spire Air/Frge 2% 3d4 100% 4 Arcjolt Conj/Air 4% 1d14 100% 5 Manifold Assault Tloc 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. Aiming: Magic Dart (safe; 19% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. You hit the endoplasm but do no damage. You tail-slap the endoplasm, but do no damage. The endoplasm is severely wounded. You block the endoplasm's attack. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm completely misses you. The endoplasm barely misses you. You hit the endoplasm but do no damage. You tail-slap the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm. You kill the endoplasm! You start resting. You feel yourself speed up. You start resting. HP restored. You start resting. Magic restored. You pick up a Codex of Conductivity and begin reading... You add the spells Forge Lightning Spire, Arcjolt and Maxwell's Capacitive Coupling to your library. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# .# #.###.#### #.# . #.# #....###.# ##### #.##.###.#...##.# #.... #.............#.##...## #..#.#.#.#......#.#.#.## #.........#............. .....#.##...........# #....#.##.#.....@#### #.........##....#....... ##...#.#..###.#.#....### #............<.#.#### .........<......#.# ##.####...###.###.# #[ ....... ..# .# # ########### .# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A ball python (D:1) 4 bats 2 endoplasms A giant cockroach (D:2) 2 goblins (D:2) 5 hobgoblins 6 jackals (D:2) 2 quokkas (D:2) 2 frilled lizards 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astralprogenitor the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 280 | D:1 | Upgraded the game from 0.33-a0-532-g34712576ec to | 0.33-a0-541-g8bf3021b3d 345 | D:1 | Found a faded altar of an unknown god. 771 | D:2 | Reached XP level 2. HP: 11/20 MP: 3/5 1332 | D:2 | Reached XP level 3. HP: 24/26 MP: 3/6 1947 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic, chequers_serial_rivers_room_b, nicolae_wormholes D:3: layout_loops_ring, nicolae_yredelemnul_corpse_copse, old_standard_altar, st_stairs_7 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Shields | | 0.9 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 121 Tailslap || 15 Cast: Magic Dart || 59 Use: Potion || 1 Scroll || 2 Armour: Skin || 82 Dodge: Dodged || 69 Block: Kite shield || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1978 | 1967 | 11 | 384 | 1105 | 3 | 659.3 | Dungeon | 1978 | 1967 | 11 | 384 | 1105 | 3 | 659.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1019 daAuts D:1: 814 daAuts D:3: 144 daAuts