Dungeon Crawl Stone Soup version 0.27-a0-1291-geefcff550b (webtiles) character file. Game seed: 5355388633960929365 74 atabob the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on June 16, 2021. Slain by Sigmund (6 damage) ... on level 2 of the Dungeon. The game lasted 00:11:57 (1834 turns). atabob the Conjurer (Draconian Conjurer) Turns: 1834, Time: 00:11:57 Health: -4/33 AC: 7 Str: 11 XL: 4 Next: 10% Magic: 2/7 EV: 12 Int: 18 God: Gold: 32 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . f - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . e - +1 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons f - a +2 dagger of draining (weapon) Missiles c - 90 stones Armour e - a +1 pair of gloves (worn) Scrolls a - 2 scrolls of magic mapping d - 2 scrolls of teleportation Potions b - a potion of curing {unknown} g - a potion of ambrosia {unknown} Skills: + Level 0.1 Short Blades + Level 2.1 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a worm (moderately wounded, lightly drained, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The worm seems less drained. You hit the worm. The worm is moderately wounded. You hit the worm. You drain the worm. The worm is severely wounded. Something hits you but does no damage. The worm bites you. You hit the worm. You drain the worm. You kill the worm! Something hits you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you. Your magical contamination has completely faded away. You see here a +0 club. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You are too confused! You aren't wearing any rings or amulets. You are too confused! Something hits you. * * * LOW HITPOINT WARNING * * * Something completely misses you. You are too confused! You're too confused to cast spells. You're too confused to move! Something hits you. * * * LOW HITPOINT WARNING * * * You are too confused! You're too confused to cast spells. You feel less confused. Something hits you. You die... #.#,,,,,,* #.#.....#######.... #.#,,,,,,* #.#..........##.### #.#,,,,,,* *,#....(#..#....... ##.#,,,,,,* *,#....<...#....... ##.#,,,,,,* *<#........#.#####. ##.###############.........### #. .#........w...##.............# #. †#.##########)##.###....[..#.# #. .@.# #.##@# #.........# #. #..# #.##.# ##.....#### #. #..# #.##)####.....# ## #..# #.......#.....# #..# #.......#.....# ##># ##......####### ### ######## There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) 2 worms (D:2) A dart slug (D:1) 2 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins 3 jackals (D:2) 3 kobolds (D:1) 4 quokkas 2 ball pythons 4 bats A frilled lizard (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 303 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1133 | D:2 | Reached XP level 3. HP: 23/26 MP: 1/6 1253 | D:2 | Noticed Sigmund 1599 | D:2 | Noticed Terence 1613 | D:2 | Killed Terence 1614 | D:2 | Reached skill level 5 in Conjurations 1688 | D:2 | Learned a level 2 spell: Searing Ray 1717 | D:2 | Reached XP level 4. HP: 23/33 MP: 1/7 1834 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, columned_hall_lemuel, serial_park_tiny_2, solitary_fountain D:2: layout_basic, minmay_misc_feat_five, uniq_jessica, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.1 Conjurations | 5 | 5.1 Short Blades | | 0.1 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 17 | || 17 Dagger | 34 | 9 || 43 Tailslap | 3 | || 3 Cast: Magic Dart | 38 | 3 || 41 Searing Ray | 1 | 3 || 4 Use: Scroll | 3 | || 3 Stab: Sleeping | 2 | || 2 Armor: Skin | 16 | 2 || 18 Dodge: Dodged | 25 | 3 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1837 | 1837 | 0 | 0 | 964 | 2 | 918.5 | Dungeon | 1837 | 1837 | 0 | 0 | 964 | 2 | 918.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1015 daAuts D:2: 822 daAuts