Dungeon Crawl Stone Soup version 0.27-a0-1308-gc08437e49b (webtiles) character file. Game seed: 2107915142219150626 33 atabob the Grave Robber (level 3, 0/28 HPs) Began as a Deep Dwarf Necromancer on June 19, 2021. Shot with a stone by a goblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:18 (1357 turns). atabob the Grave Robber (Deep Dwarf Necromancer) Turns: 1357, Time: 00:06:19 Health: 0/28 AC: 3 Str: 11 XL: 3 Next: 12% Magic: 1/6 EV: 12 Int: 16 God: Gold: 29 SH: 0 Dex: 13 Spells: 4/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls d - a scroll of summoning {unknown} Potions b - a potion of brilliance {unknown} Skills: + Level 2.5 Dodging - Level 2.4 Stealth - Level 0.1 Unarmed Combat + Level 2.1 Spellcasting * Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 72% 1d7 2% 1 b - Animate Skeleton Necr 36% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 9% 2d7 8% 3 Animate Dead Necr 9% N/A 26% 4 Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Aim: a bat (heavily wounded, chance to affect: 87%) The bat writhes in agony. You kill the bat! Unknown command. A jackal comes into view. The jackal barks! You hear a shout! A rat comes into view. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 89%) The jackal writhes in agony. The jackal barks! You hear a bark! x2 A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. A jackal comes into view. You hit the jackal. You kill the jackal! A jackal comes into view. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 89%) The jackal writhes in agony. Unknown command. Okay, then. Unknown command. The jackal barely misses you. The jackal barely misses you. A goblin comes into view. It is wielding a +0 whip. The goblin shouts! The goblin unwields a +0 whip. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you but does no damage. The jackal closely misses you. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a stone. The stone hits you. You die... .#.#......##..##.##.........>.### .#.##.###.##..##.##....# ##.# # ...##............#..)..# #.##### ##.##......[..##g#.....# #..g... ...#*..................####..#### ##.#*......#####.#...........#### .#.##......##.##.#.#).g#####..... .#.# .##.........hh.............. ...## #####..##@###...#####.#.#. ...... ,,...............# #.#... #..##. .....##.###....# #..... *#.# .....##.###....# #####. .# .........##....# #. #, ##...#.##......########. .... #. #.#.#..#........ ,* , * ##.#.#. #.#.#..#.##.#### * #.#.#'##............... You could see 2 jackals, a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 8 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/4 164 | D:1 | Found Jinifo's General Store. 1032 | D:1 | Reached skill level 5 in Necromancy 1092 | D:1 | Learned a level 1 spell: Animate Skeleton 1217 | D:1 | Reached XP level 3. HP: 6/28 MP: 1/6 1357 | D:1 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Necromancy | 5 | 5.1 Dodging | | 2.5 Stealth | | 2.4 Unarmed Combat | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 41 Cast: Pain || 47 Use: Scroll || 1 Armor: Robe || 26 Dodge: Dodged || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1357 | 1357 | 0 | 642 | 357 | 1 | 1357.0 | Dungeon | 1357 | 1357 | 0 | 642 | 357 | 1 | 1357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1357 daAuts