Dungeon Crawl Stone Soup version 0.27-a0-1312-g5cdb2b3542 (webtiles) character file. Game seed: 1000559431734862781 7 atabob the Grave Robber (level 1, 0/16 HPs) Began as a Deep Dwarf Necromancer on June 20, 2021. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (158 turns). atabob the Grave Robber (Deep Dwarf Necromancer) Turns: 158, Time: 00:01:26 Health: 0/16 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 1/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.3 Fighting + Level 2.2 Dodging + Level 2.4 Stealth + Level 1.8 Spellcasting + Level 4.7 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 3% 1 b - Animate Skeleton Necr 30% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 7% 2d7 10% 3 Animate Dead Necr 7% N/A 32% 4 Agony Necr 15% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The jackal barely misses you. The jackal bites you. The endoplasm closely misses you. The jackal bites you. The jackal misses you. The jackal closely misses you. The jackal completely misses you. The jackal misses you. The endoplasm barely misses you. The jackal bites you. The jackal bites you. The jackal barely misses you. The endoplasm barely misses you. The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The endoplasm barely misses you. The jackal barely misses you. The jackal misses you. The jackal bites you. The jackal misses you. The jackal completely misses you. The endoplasm hits you but does no damage. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The endoplasm barely misses you. The jackal bites you. x2 The jackal bites you. x2; The jackal barely misses you. A quokka comes into view. The endoplasm closely misses you. The jackal bites you. The jackal misses you. The jackal closely misses you. The endoplasm freezes you. You are frozen. The jackal closely misses you. The jackal bites you but does no damage. x2 The jackal bites you. The endoplasm hits you but does no damage. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal completely misses you. The endoplasm misses you. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The endoplasm barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barely misses you. The jackal bites you. x2 The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. The jackal bites you. The endoplasm freezes you. You are frozen. You die... ............#.#......#### .#########....#...r...... ## #.####......#### # ##.#####......# ............#.# *...#........#.# * ...#..........# , .#)..J....### ,, #...h@...# , , #...hh...# , , , #........# ,, , , #######..# * ....# * ..#.# * ,*##.# * # * You could see an endoplasm, a quokka (wandering) and 3 jackals. Vanquished Creatures 3 jackals (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 11 | D:1 | Learned a level 1 spell: Animate Skeleton 158 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, ebering_ecumenical_altar_sacrificial Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 10 Animate Skeleton || 2 Abil: Heal Wounds || 1 Armor: Robe || 21 Dodge: Dodged || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 158 | 0 | 0 | 13 | 1 | 158.0 | Dungeon | 158 | 158 | 0 | 0 | 13 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts