Dungeon Crawl Stone Soup version 0.27-a0-1322-gfdffb62a71 (webtiles) character file. Game seed: 15495322610623123789 4594 atabob the Conjurer (level 9, -14/75 HPs) Began as a Demigod Conjurer on June 22, 2021. Demolished by a two-headed ogre (28 damage) ... on level 9 of the Dungeon. The game lasted 00:33:16 (11775 turns). atabob the Conjurer (Demigod Conjurer) Turns: 11775, Time: 00:33:17 Health: -14/75 AC: 8 Str: 16 XL: 9 Next: 99% Magic: 20/20 EV: 12 Int: 30 God: Gold: 376 SH: 5 Dex: 15 Spells: 16/18 levels left rFire . . . SeeInvis . q - +6 whip "Biveaph" {freeze, Dex+3} rCold . . . Faith . g - +0 buckler rNeg . . . Spirit . f - +0 ring mail {rPois} rPois + Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . n - +1 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn c - +6 ring of intelligence MPRegen 0.17/turn s - ring of flight @: flying, studying Stealth A: high mp 1, forlorn a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 376 gold pieces. Inventory: Hand Weapons q - the +6 whip "Biveaph" (weapon) {freeze, Dex+3} (You found it on level 5 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). Missiles u - 3 silver boomerangs (quivered) Armour a - a +0 robe f - a +0 ring mail of poison resistance (worn) g - a +0 buckler (worn) i - a +0 cloak (worn) n - a +1 pair of gloves (worn) Magical Staves h - a staff of death Jewellery c - a +6 ring of intelligence (left hand) s - a ring of flight (right hand) Scrolls o - a scroll of magic mapping p - 2 scrolls of teleportation t - a scroll of fog {unknown} Potions b - a potion of brilliance d - a potion of magic e - 2 potions of ambrosia j - a potion of invisibility k - a potion of might l - a potion of mutation {unknown} m - 3 potions of curing {unknown} r - a potion of cancellation {unknown} Skills: - Level 5.7 Fighting - Level 2.4 Long Blades - Level 5.3 Maces & Flails - Level 3.0 Armour + Level 3.9 Dodging - Level 1.8 Stealth - Level 2.9 Shields + Level 5.1 Spellcasting + Level 6.4 Conjurations + Level 4.7 Air Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 92% 3d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Static Discharge Conj/Air 41% N/A 1% 2 Swiftness Air 36% N/A 5% 3 Dazzling Flash Conj/Hex 54% N/A 10% 3 Animate Skeleton Necr 14% N/A 12% 1 Apportation Tloc 14% N/A 12% 1 Corona Hex 7% N/A 12% 1 Summon Small Mammal Summ 28% N/A 12% 1 Airstrike Air 18% N/A 17% 4 Ensorcelled Hibernation Hex/Ice 14% N/A 19% 2 Fulminant Prism Conj/Hex 13% 3d9 32% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 32% 4 Lightning Bolt Conj/Air 20% 1d35 34% 5 Confusing Touch Hex 7% N/A 36% 3 Portal Projectile Hex/Tloc 14% N/A 36% 3 Tukima's Dance Hex 7% N/A 36% 3 Leda's Liquefaction Hex/Erth 3% N/A 77% 4 Blade Hands Tmut 3% N/A 98% 5 Discord Hex 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Lair: D:8-11 Orc: D:9-12 Shops: D:7 ( D:9 ( Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club (75% to hit) You throw a silver boomerang. The silver boomerang hits the two-headed ogre. The two-headed ogre is lightly wounded. Throw: 3 boomerangs (silver) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club (lightly wounded, 75% to hit) You throw a silver boomerang. The silver boomerang hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre closely misses you. You block the two-headed ogre's attack. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channeling your searing ray. The two-headed ogre hits you with a +0 dire flail!! The two-headed ogre hits you with a +0 giant spiked club!! Things that are here: a +0 giant spiked club; a +0 giant club; a +1 whip of electrocution Items here: )) [ รท. You see here a +0 short sword. Things that are here: a +0 flail; a +0 ring mail There is a stone staircase leading up here. The two-headed ogre hits you with a +0 dire flail!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! You die... ############# # #.........@.# # #.#########O# # ####.# #.# ####.##.###### #.# .......))))..# #.##### ####.##.###<.# #.....# .# #.##.# #..####.###.## .# #.##.# #............# (# #.##.# #.####.......# You could see a two-headed ogre. Vanquished Creatures A two-headed ogre (D:9) Sigmund (D:2) A yak (D:6) A steam dragon (D:8) Menkaure (D:7) A hornet zombie (D:6) An ice beast (D:6) An orc warrior (D:8) 2 sky beasts A necrophage (D:6) 3 ogres 2 centaurs (D:8) 2 phantoms A kobold brigand (D:8) A bullfrog (D:8) A wyvern zombie (D:7) 2 scorpions A water moccasin zombie (D:5) 14 killer bees 2 howler monkeys (D:5) An electric eel (D:6) A bullfrog zombie (D:6) 5 jellies 2 centaur zombies 6 hounds 3 centaur skeletons 2 gnoll shamans 3 orc priests Crazy Yiuf (D:7) 4 iguanas An orc wizard (D:9) 2 scorpion zombies (D:5) 14 gnolls 6 adders 2 howler monkey skeletons A shadow imp (D:5) A white imp (D:6) 4 ufetubi An adder skeleton (D:4) A worm (D:4) 4 dart slugs 22 orcs 6 endoplasms 5 giant cockroaches 8 goblins 6 hobgoblins 5 quokkas 9 ball pythons 9 bats A frilled lizard (D:3) A jackal skeleton (D:2) 12 kobolds 9 rats 198 creatures vanquished. Vanquished Creatures (others) A plant (D:7) 1 creature vanquished. Grand Total: 199 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 229 | D:1 | Reached skill level 4 in Conjurations 307 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1212 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/8 1251 | D:1 | Learned a level 2 spell: Searing Ray 2044 | D:2 | Noticed Sigmund 2358 | D:3 | Reached XP level 4. HP: 25/33 MP: 2/10 3341 | D:4 | Reached skill level 1 in Armour 3341 | D:4 | Reached XP level 5. HP: 20/38 MP: 3/11 3521 | D:4 | Reached skill level 1 in Shields 3524 | D:4 | Reached skill level 1 in Long Blades 3678 | D:4 | Reached XP level 6. HP: 45/45 MP: 0/12 4588 | D:5 | Entered Level 5 of the Dungeon 4718 | D:5 | Identified the +6 whip "Biveaph" {freeze, Dex+3} 4813 | D:5 | Reached XP level 7. HP: 50/50 MP: 5/14 4969 | D:5 | Reached skill level 1 in Maces & Flails 5290 | D:5 | Reached skill level 1 in Fighting 5417 | D:5 | Found a staircase to the Ecumenical Temple. 5892 | D:6 | Reached XP level 8. HP: 33/63 MP: 10/15 6075 | D:6 | Identified Vowotuo's Reference Book on Captivating | Transmigration 6595 | D:6 | Reached skill level 5 in Maces & Flails 6940 | D:7 | Reached skill level 5 in Fighting 7323 | D:7 | Reached skill level 5 in Conjurations 7718 | D:6 | Reached XP level 9. HP: 25/74 MP: 10/18 8498 | D:2 | Killed Sigmund 8499 | D:2 | Reached skill level 6 in Conjurations 8763 | D:7 | Found a runed translucent door. 8769 | D:7 | Noticed Crazy Yiuf 8775 | D:7 | Killed Crazy Yiuf 8871 | D:7 | Reached skill level 1 in Air Magic 9043 | D:7 | Found Gooziak's Hydra Hut. 9046 | D:7 | Noticed an eight-headed hydra 9088 | D:7 | Noticed Menkaure 9093 | D:7 | Killed Menkaure 11100 | D:9 | Noticed a two-headed ogre 11115 | D:9 | Found Heig's Firing Range. 11458 | D:9 | Killed a two-headed ogre 11459 | D:9 | Reached skill level 5 in Spellcasting 11736 | D:9 | Noticed a two-headed ogre 11775 | D:9 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, serial_bayou_pond_c D:2: layout_basic, chequers_ecumenical_altar_island, feat_on_display, uniq_sigmund D:3: layout_basic D:4: layout_basic, amcnicky_altar_gilded D:5: layout_loops_ring, kennysheep_mini_moat, minmay_temple_entry_gardened_gates, corexii_corridor_pit, kennysheep_generic_room_3 D:6: layout_rooms, lemuel_round_altar, kennysheep_path_1, serial_bayou_pond_b, minmay_manual_monstrance D:7: layout_loops_corners, doesnt_shop_hydraphobe, uniq_crazy_yiuf_cottage, uniq_menkaure D:8: layout_basic, lemuel_round_altar, fedhas_altar_fruit_tree D:9: layout_loops_ring, okawaru_trees_1, grunt_decor_cap, nicolae_shop_firing_range Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 5 6 | 6.4 Spellcasting | 2 3 5 | 5.1 Dodging | 2 3 | 3.9 Armour | 1 2 3 | 3.0 Shields | 1 2 | 2.9 Long Blades | 1 2 | 2.4 Maces & Flails | 3 5 | 5.3 Fighting | 3 5 | 5.7 Air Magic | 4 | 4.7 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Falchion | | 27 | || 27 Long sword | | 7 | || 7 Whip | | | 125 || 125 Throw: Boomerang | | | 4 || 4 Cast: Magic Dart | 110 | 60 | || 170 Searing Ray | 1 | 13 | 74 || 88 Use: Potion | 2 | | || 2 Scroll | 1 | 6 | 10 || 17 Armor: Ring mail | 3 | 36 | 70 || 109 Dodge: Dodged | 5 | 46 | 113 || 164 Block: Buckler | 2 | 6 | 50 || 58 Rpst.: Long sword | 1 | 1 | || 2 Falchion | | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11764 | 11490 | 274 | 1608 | 8052 | 9 | 1307.1 | Dungeon | 11764 | 11490 | 274 | 1608 | 8052 | 9 | 1307.1 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1844 daAuts D:6: 1701 daAuts D:1: 1685 daAuts D:7: 1646 daAuts D:4: 1525 daAuts D:5: 1354 daAuts D:3: 1137 daAuts D:9: 447 daAuts D:2: 422 daAuts