Dungeon Crawl Stone Soup version 0.27-a0-1325-g58a489ad9e (webtiles) character file. Game seed: 10151292526487317929 1 atabob the Vexing (level 1, -1/11 HPs) Began as a Deep Elf Arcane Marksman on June 24, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (47 turns). atabob the Vexing (Deep Elf Arcane Marksman) Turns: 47, Time: 00:00:23 Health: -1/11 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +0 rapier Missiles c - 16 arrows (quivered ammo) Armour d - a +0 robe (worn) Skills: + Level 0.7 Fighting + Level 2.6 Bows + Level 2.4 Dodging + Level 1.5 Spellcasting + Level 4.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 16% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 15% N/A 5% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Leda's Liquefaction Hex/Erth 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A frilled lizard comes into view. Found a leather armour. You shoot an arrow. The arrow hits the frilled lizard. You kill the frilled lizard! No reachable target in view! Found 23 stones and a mace. There is an open door here. A ball python comes into view. Found a rapier and 15 gold pieces. You shoot an arrow. The arrow hits the ball python. You kill the ball python! A jackal and 2 giant cockroaches come into view. The jackal barks! You hear a bark! A jackal comes into view. A kobold comes into view. It is wielding a +0 dagger. A ball python comes into view. The ball python hisses angrily. A rat comes into view. You shoot an arrow. The arrow barely misses the jackal. The arrow hits the giant cockroach but does no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The jackal closely misses you. You shoot an arrow. The arrow hits the ball python but does no damage. The jackal bites you. The ball python barely misses you. The ball python constricts you. The jackal barely misses you. The ball python bites you. The ball python constricts you. You escape the ball python's grasp. The giant cockroach bites you but does no damage. You see here a +0 rapier. b - a +0 rapier The jackal bites you but does no damage. The giant cockroach barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here 15 gold pieces. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The jackal bites you. You die... ... ..... ....##....### .# .....#......####.# #.# ......#....... #.###.........)... ..#####.##..#.#..(....†. ....^......#..#......... .......@##.....[.(...... ........hhB..(.......... .....##..##S###.#....... .... ##.#..###'###.h... ... #.#.##R#.#h#...#. .. #.#. ###.### .## . #.#. #F#.#M# # #..r ###.### ##.. #p#.#o# You could see 2 jackals, a giant cockroach and a ball python. Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Deep Elf Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 2 | D:1 | Noticed an elf 2 | D:1 | Noticed a spriggan 4 | D:1 | Noticed a formicid 6 | D:1 | Noticed a minotaur 6 | D:1 | Noticed a draconian 8 | D:1 | Noticed a demonspawn 8 | D:1 | Noticed a naga 10 | D:1 | Noticed a merfolk 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a tengu 12 | D:1 | Noticed a troll 14 | D:1 | Noticed a ghoul 14 | D:1 | Noticed a vine stalker 16 | D:1 | Noticed a gargoyle 16 | D:1 | Noticed a dwarf 18 | D:1 | Noticed an octopode 18 | D:1 | Noticed a vampire 20 | D:1 | Noticed a palentonga 20 | D:1 | Noticed an ogre 22 | D:1 | Noticed a human 24 | D:1 | Noticed a barachi 26 | D:1 | Noticed a djinni 26 | D:1 | Noticed a felid 47 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms Action || total -------------------------++------- Fire: Shortbow || 4 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 30 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 30 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts