Dungeon Crawl Stone Soup version 0.27-a0-1332-g84bddb5ca7 (webtiles) character file. Game seed: 16184905774708592059 63 atabob the Conjurer (level 3, -6/26 HPs) Began as a Draconian Conjurer on June 26, 2021. Mangled by Terence (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:52 (2780 turns). atabob the Conjurer (Draconian Conjurer) Turns: 2780, Time: 00:05:52 Health: -6/26 AC: 5 Str: 9 XL: 3 Next: 87% Magic: 1/6 EV: 12 Int: 19 God: Gold: 72 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . b - +0 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . f - scarf {+Inv} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +0 whip of electrocution (weapon) Missiles c - 2 curare-tipped darts Armour f - a scarf of invisibility (worn) Scrolls e - a scroll of identify Potions a - a potion of magic d - a potion of heal wounds Skills: - Level 0.2 Fighting + Level 2.3 Dodging - Level 1.8 Stealth + Level 2.5 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 16% 1 Dazzling Flash Conj/Hex 22% N/A 17% 3 Wereblood Tmut 2% N/A 24% 2 Spider Form Tmut/Pois 1% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Ice Form Ice/Tmut 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You start waiting. Done waiting. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence The bat hits you. The bat barely misses you. Terence screams, "I want your blood!" There is a stone staircase leading up here. You closely miss the bat. The bat hits you. You closely miss the bat. The bat hits you but does no damage. Terence hits you from afar with a +1 vorpal trident. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 vorpal trident and wearing a +0 chain mail (84% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The bat hits you but does no damage. Terence hits you from afar with a +1 vorpal trident. The searing ray misses Terence. The bat barely misses you. The bat hits you but does no damage. x2; Terence hits you but does no damage. The searing ray hits Terence. Terence is moderately wounded. The bat completely misses you. The bat hits you but does no damage. Terence hits you from afar with a +1 vorpal trident. * * * LOW HITPOINT WARNING * * * x2 The searing ray hits Terence! Terence is severely wounded. You finish channeling your searing ray. The bat hits you. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +1 vorpal trident! You die... #.# ... ... .... #<. ... ### #.. ..# ...#..###.# #.#.#.... #..@...# #.#..# #.@..# ###..# ...... #...#### ...)+ ##...# #.... ####. You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:2) A worm (D:2) 2 dart slugs 4 bats 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins 4 kobolds A quokka (D:1) 4 ball pythons 7 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 250 | D:1 | Learned a level 2 spell: Searing Ray 1081 | D:1 | Found a faded altar of an unknown god. 1095 | D:1 | Reached XP level 3. HP: 6/26 MP: 2/6 2422 | D:3 | Noticed Terence 2780 | D:3 | HP: 1/26 [bat (1)] 2780 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, basic_ecumenical_altar, minmay_misc_feat_tiny D:2: layout_loops_ring D:3: layout_basic, nicolae_ru_great_annihilating_truth, general_overflow_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Fighting | | 0.2 Stealth | | 1.8 Spellcasting | | 2.5 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Whip || 97 Tailslap || 2 Cast: Magic Dart || 30 Searing Ray || 4 Use: Scroll || 5 Stab: Sleeping || 2 Armor: Skin || 41 Dodge: Dodged || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2791 | 2748 | 43 | 580 | 1750 | 3 | 930.3 | Dungeon | 2791 | 2748 | 43 | 580 | 1750 | 3 | 930.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1627 daAuts D:2: 1146 daAuts D:3: 18 daAuts