Dungeon Crawl Stone Soup version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 3881756874511318907 172 atabob the Conjurer (level 5, -8/39 HPs) Began as a Draconian Conjurer on June 26, 2021. Mangled by an ogre (23 damage) ... on level 4 of the Dungeon. The game lasted 00:11:23 (3198 turns). atabob the Conjurer (Draconian Conjurer) Turns: 3198, Time: 00:11:24 Health: -8/39 AC: 10 Str: 17 XL: 5 Next: 27% Magic: 5/9 EV: 12 Int: 19 God: Gold: 158 SH: 0 Dex: 10 Spells: 6/9 levels left rFire + . . SeeInvis . c - +0 whip rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . f - +4 hat "Jojam" {rF+ rC+ Str+2} rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ m - amulet of magic regeneration HPRegen 0.13/turn h - +6 ring of strength MPRegen 0.36/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Missiles a - 13 javelins (quivered) Armour b - a +0 cloak (worn) f - the +4 hat "Jojam" (worn) {rF+ rC+ Str+2} (You acquired it on level 3 of the Dungeon) It affects your strength (+2). It protects you from fire. It protects you from cold. o - a +0 ring mail Magical Staves e - a staff of cold Jewellery h - a +6 ring of strength (left hand) l - an amulet of regeneration m - an amulet of magic regeneration (around neck) n - the amulet "Elaepp" {Acrobat +Blink rC+++ Regen+ Int-4} (You acquired it on level 3 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. It affects your intelligence (-4). It renders you almost immune to cold. It lets you blink. It increases your rate of health regeneration. Wands d - a wand of iceblast (12) Potions g - 2 potions of might i - 2 potions of attraction {unknown} j - 5 potions of curing k - a potion of heal wounds Skills: + Level 0.8 Fighting + Level 0.6 Maces & Flails + Level 2.5 Dodging + Level 2.1 Stealth + Level 0.6 Unarmed Combat + Level 2.9 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Blink Tloc N/A N/A 24% 2 Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Makhleb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 89% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The jackal barks! Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. A jackal comes into view. The searing ray hits the ogre! The ogre is severely wounded. The searing ray misses the ogre. You finish channeling your searing ray. A hobgoblin comes into view. The ogre hits you with a +0 giant spiked club! The ogre closely misses you. A jackal comes into view. The ogre hits you with a +0 giant spiked club! The jackal barks! The jackal closely misses you. You see here a wand of charming (8). The jackal barely misses you. A giant cockroach comes into view. The jackal barely misses you. Found a mace. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 89% to hit) The searing ray hits the jackal. You kill the jackal! The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal! You kill the jackal! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .# ##.# ##### ###..# ...# #....#### #.######.#...... ########...........#### .B......g...g.........# .#####O########..(...# #@.# #......# #.)....## ##.....# ######## #.....# ##### ### #...... #...######.#####...... #........))..#.......# #...########.#.#...... #...# #........#.###.. #...# ######.###.###.# You could see an ogre and a hobgoblin. Vanquished Creatures A gnoll shaman (D:4) Robin (D:3) 3 adders 4 gnolls 2 worms (D:2) 3 dart slugs 2 orcs 4 endoplasms 4 giant cockroaches 5 hobgoblins 4 jackals 4 kobolds 2 quokkas A ball python (D:1) 2 bats (D:1) 2 frilled lizards 10 goblins 4 rats 58 creatures vanquished. Vanquished Creatures (others) 8 fungi (D:4) A plant (D:3) 9 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 817 | D:1 | Learned a level 2 spell: Searing Ray 932 | D:1 | Reached XP level 3. HP: 23/26 MP: 2/6 940 | D:1 | Found a faded altar of an unknown god. 1971 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 2428 | D:3 | Identified 2 scrolls of acquirement 2428 | D:3 | Acquired the amulet "Elaepp" {Acrobat +Blink rC+++ Regen+ | Int-4} 2433 | D:3 | Acquired the +4 hat "Jojam" {rF+ rC+ Str+2} 2459 | D:3 | Found a white marble altar of Elyvilon. 2501 | D:3 | Reached skill level 5 in Conjurations 2610 | D:3 | Identified the Guide on Icy Dislocation 2628 | D:3 | Found a burning altar of Makhleb. 2655 | D:3 | Noticed Robin 2662 | D:3 | Killed Robin 3109 | D:4 | Reached XP level 5. HP: 35/39 MP: 2/9 3180 | D:4 | Noticed an ogre 3198 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: minmay_door_path, layout_basic D:3: layout_loops_ring, lemuel_tele_altar, elyvilon_altar_1, uniq_robin D:4: layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_window], aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_window_corridor_1, aquarium_view_2d, uniq_sigmund, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Conjurations | 5 | 5.3 Stealth | 2 | 2.1 Fighting | | 0.8 Maces & Flails | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Tailslap | 5 | 3 || 8 Whip | 47 | 19 || 66 Throw: Javelin | | 1 || 1 Cast: Magic Dart | 38 | 10 || 48 Searing Ray | 10 | 11 || 21 Use: Scroll | 2 | 5 || 7 Armor: Skin | 19 | 6 || 25 Dodge: Dodged | 41 | 23 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3205 | 3180 | 25 | 370 | 2164 | 4 | 801.2 | Dungeon | 3205 | 3180 | 25 | 370 | 2164 | 4 | 801.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1238 daAuts D:2: 940 daAuts D:3: 903 daAuts D:4: 122 daAuts