Dungeon Crawl Stone Soup version 0.27-a0-1359-ga2a4dfd6fd (webtiles) character file. Game seed: 10039579829171061028 9 atabob the Caller (level 2, -1/23 HPs) Began as a Gnoll Wanderer on June 28, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (492 turns). atabob the Caller (Gnoll Wanderer) Turns: 492, Time: 00:01:06 Health: -1/23 AC: 2 Str: 11 XL: 2 Next: 12% Magic: 1/5 EV: 11 Int: 11 God: Gold: 15 SH: 0 Dex: 11 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Jewellery e - a ring of fire Scrolls c - a scroll of vulnerability {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 2.4 Throwing + Level 4.4 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 2.4 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 2.0 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 13% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 26% 1 Freeze Ice 8% 1d3 26% 1 Magic Dart Conj 8% 1d3 26% 1 Blink Tloc N/A N/A 36% 2 Slow Hex 2% N/A 36% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 50% 3 Conjure Flame Conj/Fire 2% 6-21 58% 3 Ozocubu's Armour Ice 2% N/A 58% 3 Vampiric Draining Necr 1% 2d6 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the quokka. You bite the quokka, but do no damage. The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is moderately wounded. The quokka closely misses you. The quokka barely misses you. Casting: Call Imp (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A beastly little devil appears in a puff of flame. The quokka closely misses you. You swap places. The quokka barely misses your crimson imp. Your crimson imp closely misses the quokka. The quokka bites your crimson imp. The quokka barely misses your crimson imp. Your crimson imp barely misses the quokka. The quokka bites your crimson imp. Your crimson imp misses the quokka. You see here a ring of fire. e - a ring of fire The quokka bites your crimson imp. Your crimson imp blinks! Casting: Call Imp (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A shadowy apparition takes form in the air. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Your shadow imp barely misses the quokka. Your shadow imp barely misses the quokka. The quokka barely misses you. The quokka bites you. You die... #...#####.# ########...#####.##### #.......#............. #.######...#####.##... #.# ##.## #.##.#. #.# #.# #...... ##.# #####.# ####.#. #..#♣#r.♣#.# #... #.....@♣♣♣♣♣ ..... #..♣5♣♣♣ #.###. #..5♣♣ #. #. #..♣. .. #....♣ ## ##.. ♣ #.) #..♣ You could see a quokka (ally target), a friendly crimson imp (summoned) and a friendly shadow imp (summoned). Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | atabob set off with the following items: a +0 club, a +0 | robe; and the following spells available to memorise: Call | Imp, Animate Skeleton, Freeze, Magic Dart, Blink, Slow, | Mephitic Cloud, Conjure Flame, Ozocubu's Armour, Vampiric | Draining 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 390 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 393 | D:1 | Learned a level 2 spell: Call Imp 481 | D:1 | HP: 1/23 [quokka (4)] 492 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, chequers_ecumenical_altar_grove Skill XL: | 1 | ---------------+----+----- Poison Magic | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Throwing | | 2.4 Armour | | 4.4 Dodging | | 0.3 Stealth | | 0.3 Shields | | 2.4 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 0.2 Summonings | | 5.3 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Melee: Club || 25 Bite || 4 Cast: Call Imp || 2 Armor: Robe || 6 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 499 | 499 | 0 | 0 | 423 | 1 | 499.0 | Dungeon | 499 | 499 | 0 | 0 | 423 | 1 | 499.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 499 daAuts