Dungeon Crawl Stone Soup version 0.27-a0-1359-ga2a4dfd6fd (webtiles) character file. Game seed: 14973014619689347336 42 atabob the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on June 28, 2021. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:57 (1341 turns). atabob the Conjurer (Octopode Conjurer) Turns: 1341, Time: 00:03:57 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 54% Magic: 15/15 EV: 13 Int: 20 God: Gold: 40 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - ring of resist corrosion rCorr + Rampage . e - ring of magical power Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Missiles c - 7 javelins Jewellery b - a ring of resist corrosion (left tentacle) e - a ring of magical power (right tentacle) Scrolls a - a scroll of identify Potions d - 2 potions of haste f - a potion of flight {unknown} Skills: + Level 2.0 Dodging + Level 3.2 Stealth + Level 2.3 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 16% 1 Apportation Tloc 4% N/A 16% 1 Corona Hex 2% N/A 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Dazzling Flash Conj/Hex 22% N/A 17% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder poisons you! You hit the adder. The adder is almost dead. You constrict the adder. You kill the adder! You feel sick. Your Stealth skill increases to level 3! You feel sick. Found a stone staircase leading down. You see here 13 gold pieces. You now have 40 gold pieces (gained 13). You feel sick. A bat comes into view. You feel sick. You feel sick. Found 10 gold pieces. You feel sick. You are no longer poisoned. The bat misses you. You hit the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! The endoplasm quivers. The endoplasm hits you. You hit the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #.#<# #.#.# #.#.# #.#.# #.#..# ######.##.#### #............. #..........### #..@.......... #.J........#.. #............. #....(........ #............> #............. #..........$.. ####....... You could see an endoplasm. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 6 ball pythons (D:1) 3 bats 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 kobolds (D:1) 7 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 358 | D:1 | Learned a level 2 spell: Searing Ray 850 | D:1 | Reached XP level 3. HP: 18/21 MP: 0/6 1266 | D:1 | Found a faded altar of an unknown god. 1341 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, shapermc_ecumenical_altar_hornbeckon, solitary_fountain, minmay_vboxes D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 11 Constrict || 4 Tentacles || 3 Short sword || 10 Cast: Magic Dart || 26 Searing Ray || 3 Use: Scroll || 4 Stab: Sleeping || 2 Armor: Skin || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1340 | 1306 | 34 | 340 | 733 | 2 | 670.0 | Dungeon | 1340 | 1306 | 34 | 340 | 733 | 2 | 670.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1303 daAuts D:2: 36 daAuts