Dungeon Crawl Stone Soup version 0.27-a0-1359-ga2a4dfd6fd (webtiles) character file. Game seed: 4260212465529512123 23 atabob the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on June 28, 2021. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1340 turns). atabob the Conjurer (Demigod Conjurer) Turns: 1340, Time: 00:02:52 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 57% Magic: 3/7 EV: 12 Int: 20 God: Gold: 9 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . e - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Potions b - 2 potions of flight c - a potion of mutation {unknown} Skills: + Level 2.1 Dodging - Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! A kobold comes into view. It is wielding a +0 short sword. A hobgoblin comes into view. The hobgoblin shouts! An adder comes into view. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) The jackal bites you but does no damage. A kobold comes into view. It is wielding a +0 club. The jackal bites you but does no damage. The jackal bites you. Your magical contamination has completely faded away. The jackal bites you. The jackal misses you. A kobold comes into view. It is wielding a +0 whip. The jackal bites you. The kobold shouts! x2 The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. The hobgoblin closely misses you. The jackal misses you. The jackal bites you. x2 You completely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. The kobold closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The hobgoblin hits you. You die... #.#####.##.##...## ..>####.#####.##.......# ...........##.####.#..... ...####.##.##.# .# .## ####.##.##.# #. #..........# .. #.#.###.#### ... ###.#.###h### ..# ........h.@.# ..# ..###...hgK.# #....K...!.. #.#.K...##... .........# ## #.###.##### #. #.# # ..# ..⌠ You could see 3 jackals, a hobgoblin and 3 kobolds. Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins A jackal (D:2) 2 kobolds A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 327 | D:1 | Reached skill level 4 in Conjurations 383 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 436 | D:1 | Learned a level 2 spell: Searing Ray 1340 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, shapermc_ecumenical_altar_notcrosses D:2: layout_loops_cross, basic_altar, supply_closet_lemuel, grunt_ministairs_1, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Stealth | | 1.8 Action || total -------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 33 Searing Ray || 1 Use: Scroll || 1 Armor: Robe || 9 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1344 | 1315 | 29 | 50 | 1080 | 2 | 672.0 | Dungeon | 1344 | 1315 | 29 | 50 | 1080 | 2 | 672.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1257 daAuts D:2: 86 daAuts