Dungeon Crawl Stone Soup version 0.27-a0-1431-gcffa5a9b16 (webtiles) character file. Game seed: 2954960670993974219 0 atabob the Ducker (level 1, -4/11 HPs) Began as a Spriggan Abyssal Knight on July 2, 2021. Was an Initiate of Lugonu. Slain by a worm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (146 turns). atabob the Ducker (Spriggan Abyssal Knight) Turns: 146, Time: 00:00:44 Health: -4/11 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 17 Int: 13 God: Lugonu [......] Gold: 95 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 short sword (vorpal) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn c - ring of willpower MPRegen 0.08/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 vorpal short sword (weapon) Armour b - a +1 robe (worn) Jewellery c - a ring of willpower (left hand) Skills: + Level 2.4 Fighting + Level 2.1 Short Blades + Level 3.2 Dodging + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You now have 95 gold pieces (gained 34). You enter the shallow water. Moving in this stuff is going to be slow. A large abomination comes into view. A thrashing horror comes into view. The thrashing horror roars! Your extra speed is starting to run out. You feel yourself slow down. Non-targeted abil: Depart the Abyss Press: ? - help, Q - select action Dir - look around, f - activate You pass through the gate. You can no longer depart the Abyss at will. Found a tubular garnet ring. There is a staircase leading out of the dungeon here. Found 7 gold pieces. A worm comes into view. You see here a ring of willpower. c - a ring of willpower c - a ring of willpower (left hand) No target in view! No target in view! A worm is nearby! Why would you want to do that? You hit the worm but do no damage. You hit the worm. The worm is lightly wounded. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is moderately wounded. You barely miss the worm. The worm is moderately wounded. The worm bites you but does no damage. You hit the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you. You die... ## #.# # #.### #.## #..# #...##..# #.§..# #w@.<# #.§.##### #≈$. #§. #≈ #. You could see a worm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | atabob the Spriggan Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 109 | Abyss:2 | Noticed a large abomination 113 | Abyss:2 | Noticed a thrashing horror 130 | D:1 | Escaped the Abyss 146 | D:1 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, ebering_ecumenical_altar_hall, serial_glass, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c Action || total -------------------------++------- Melee: Short sword || 6 Invok: Depart the Abyss || 1 Use: Scroll || 3 Potion || 1 Armor: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 48 | 3 | 26.7 | Dungeon | 12 | 12 | 0 | 0 | 1 | 1 | 12.0 | Abyss | 68 | 68 | 0 | 0 | 47 | 2 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:2: 61 daAuts D:1: 12 daAuts Abyss:1: 7 daAuts