Dungeon Sprint DCSS version 0.27-a0-1532-gca18f49f40 (webtiles) character file. Game seed: 18223678490247735786 228 atabob the Cleaver (level 5, 0/56 HPs) Began as a Deep Dwarf Berserker on July 12, 2021. Was a Believer of Trog. Slain by a water moccasin (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:02:01 (92 turns). atabob the Cleaver (Deep Dwarf Berserker) Turns: 92, Time: 00:02:02 Health: 0/56 AC: 2 Str: 21 XL: 5 Next: 70% Magic: 5/5 EV: 14 Int: 7 God: Trog [**....] Gold: 48 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> 0) A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch You collected 243 gold pieces. You spent 195 gold pieces at shops. Inventory: Hand Weapons a - a +0 hand axe (weapon) i - the +2 flail of Moral Flaws {chaos, *Noise Fly rF- Will+++} (You bought it in a shop in the Dungeon) Each time it hits an enemy it has a different, random effect. rF: It makes you vulnerable to fire. Fly: It grants you flight. *Noise: It may make noises in combat. Will: It greatly increases your willpower. Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 6.9 Fighting + Level 9.0 Axes + Level 4.5 Armour + Level 5.4 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Shops: D ::([[!*==?([!:? Annotations: D exclusion: oklob plant Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin misses you. The water moccasin closely misses you. You slash the water moccasin! The water moccasin is almost dead. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You die... + * * ≈ ≈ ∩∩ * , ≈ ≈ * ** # , , ≈## ≈ , ############≈≈#++ + ###########≈≈≈... , ##.......@#≈≈≈≈.# * ##∩.....∩S#≈≈≈≈## ***, ##.∩...∩.∩#≈≈≈≈# , ##..∩.∩.∩.#≈≈### , *** ##.∩.∩.∩..#≈##.###+# , , ##..∩.∩...#≈##..##.## , ##...⌠....'≈'.##'.<.+ + ##........#≈##.†##.##,, #▓▓▓▓▓▓▓###≈##.###+#* You could see a water moccasin. Vanquished Creatures 4 scorpions (D) 4 creatures vanquished. Vanquished Creatures (others) Menkaure (D) A water moccasin (D) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atabob the Deep Dwarf Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 8 | D | Killed a scorpion 9 | D | Reached skill level 6 in Axes 9 | D | Reached XP level 2. HP: 31/31 MP: 2/2 9 | D | Reached XP level 3. HP: 38/38 MP: 3/3 10 | D | Killed a scorpion 11 | D | Reached skill level 5 in Fighting 11 | D | Reached skill level 7 in Axes 11 | D | Reached XP level 4. HP: 48/48 MP: 4/4 14 | D | Killed a scorpion 14 | D | Reached ** piety under Trog 15 | D | Reached skill level 8 in Axes 15 | D | Reached skill level 5 in Dodging 15 | D | Reached XP level 5. HP: 56/56 MP: 5/5 16 | D | Reached skill level 9 in Axes 21 | D | Found Keavesk's Jewellery Emporium. 21 | D | Found Umiob's Antique Weapon Emporium. 21 | D | Found Ruizxip's Distillery. 21 | D | Found Muur's Jewellery Shoppe. 21 | D | Found Niofezerph's Magic Scroll Shoppe. 22 | D | Found Ihamig's General Store. 22 | D | Found Tefaeget's Magic Scroll Emporium. 22 | D | Found Alonoxui's Antique Armour Shoppe. 22 | D | Found Finoad's Book Shoppe. 23 | D | Found Feluev's Distillery. 23 | D | Found Atebof's Antique Armour Emporium. 23 | D | Noticed an ice dragon 25 | D | Found Omulih's Armour Emporium. 25 | D | Found Xovag's Weapon Shoppe. 25 | D | Noticed a water moccasin 25 | D | Noticed an oklob plant 26 | D | Found Tatoma's Book Shoppe. 26 | D | Found Ziolin's Book Emporium. 27 | D | Noticed a death yak 31 | D | Noticed a slime creature 31 | D | Noticed a slime creature 35 | D | Noticed a slime creature 51 | D | Bought a jewelled flail for 195 gold pieces 51 | D | Identified the +2 flail of Moral Flaws {chaos, *Noise Fly | rF- Will+++} (You bought it in a shop in the Dungeon) 53 | D | Killed Menkaure 80 | D | Killed a water moccasin 91 | D | HP: 2/56 [water moccasin (6)] 92 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 6 | 6.9 Axes | 6 7 8 9 | 9.0 Armour | 3 4 | 4.5 Dodging | 3 4 5 | 5.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 7 | 35 || 42 Invok: Berserk | 1 | || 1 Armor: Animal skin | 2 | 3 || 5 Dodge: Dodged | 9 | 26 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 0 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 96 daAuts