Dungeon Sprint DCSS version 0.27-a0-1532-gca18f49f40 (webtiles) character file. Game seed: 7665022219747625374 0 atabob the Chopper (level 1, -7/20 HPs) Began as a Deep Dwarf Berserker on July 12, 2021. Was a Follower of Trog. Mangled by a merfolk siren (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:23 (26 turns). atabob the Chopper (Deep Dwarf Berserker) Turns: 26, Time: 00:00:24 Health: -7/20 AC: 2 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised, hasted, very quick A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking Potions d - a potion of heal wounds f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.6 Fighting + Level 3.2 Axes + Level 2.1 Armour + Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The merfolk siren chants its luring song. You slash the merfolk siren! The merfolk siren is moderately wounded. You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren barely misses you. You hit the merfolk siren. The merfolk siren is heavily wounded. You hit the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren barely misses you. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren closely misses you. You miss the merfolk siren. The merfolk siren is heavily wounded. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... * + * * * , ^ ≈≈≈ * , ≈ ≈ * * * , , , , ≈## * , * , ##.###+# ,* * #.m.##.##, ∩, ≈+ #@'.<.+ ** , #...##.## , * ##.###+# , * ≈ ##* ,* * +^ ,, ≈≈≈ +** * * ≈ *, , * ≈≈ ,, ≈ ≈ ≈ , * +* You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atabob the Deep Dwarf Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed a merfolk siren 26 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Hand axe || 20 Use: Potion || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts