Dungeon Sprint DCSS version 0.27-a0-1532-gca18f49f40 (webtiles) character file. Game seed: 1206254616430457503 1388 atabob the Reanimator (level 8, -3/62 HPs) Began as a Deep Dwarf Necromancer on July 12, 2021. Was a Believer of Qazlal. Slain by a merfolk (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:27 (216 turns). atabob the Reanimator (Deep Dwarf Necromancer) Turns: 216, Time: 00:04:29 Health: -3/62 AC: 13 Str: 17 XL: 8 Next: 40% Magic: 23/23 EV: 10 Int: 21 God: Qazlal [**....] Gold: 0 SH: 11 Dex: 19 Spells: 25/29 levels left rFire + + . SeeInvis + E - +14 obsidian axe {vorpal, Drain Fly SInv} rCold . . . Faith . h - +3 buckler rNeg . . . Spirit . i - +5 fire dragon scales rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn H - ring of the Good {rC+ Str+2 Int+6 Slay+2} MPRegen 0.18/turn x - +6 ring of dexterity @: flying, mesmerised, very slightly contaminated, invisible A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion, Upheaval You were in the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch Inventory: Hand Weapons r - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). E - the +14 obsidian axe (weapon) {vorpal, Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour a - a +0 robe h - a +3 buckler (worn) i - +5 fire dragon scales (worn) Jewellery w - a ring of flight x - a +6 ring of dexterity (right hand) y - a +6 ring of dexterity C - a +6 ring of strength F - a ring of wizardry H - the ring of the Good (left hand) {rC+ Str+2 Int+6 Slay+2} (You found it in the Dungeon) [ring of intelligence] Str: It affects your strength (+2). Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. Wands t - a wand of mindburst (7) u - a wand of iceblast (5) v - a wand of acid (6) Scrolls g - 4 scrolls of blinking j - 4 scrolls of amnesia k - 7 scrolls of fog l - a scroll of holy word m - 5 scrolls of identify n - 2 scrolls of fear G - 4 scrolls of enchant weapon Potions b - 10 potions of curing c - 9 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 2 potions of berserk rage o - 2 potions of brilliance p - a potion of invisibility q - 4 potions of resistance s - 5 potions of might Miscellaneous D - a lightning rod (4/4) Skills: + Level 2.4 Armour + Level 3.4 Dodging - Level 2.4 Stealth + Level 2.4 Shields - Level 11.0 Spellcasting - Level 14.2 Necromancy You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 32% 2d10 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 100% N/A 1% 1 Animate Dead Necr 32% N/A 1% 4 Agony Necr 64% N/A 2% 5 Ozocubu's Armour Ice 11% N/A 67% 3 Simulacrum Ice/Necr 20% N/A 95% 6 Metabolic Englaciation Hex/Ice 5% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You slice the merfolk!! The merfolk is almost dead. Visions of slaying the merfolk flood into your mind. The merfolk closely misses you. The merfolk hits you with a +1 mace of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You feel much better. The merfolk is no longer covered in acid. You block the merfolk's attack. The merfolk hits you with a +0 trident. The merfolk closely misses you. Unknown command. You strike the helpless merfolk from behind! You slice the merfolk!! You break out of your daze! You kill the merfolk! Qazlal accepts your kill. You can now call upon nature to destroy your foes. You slash the merfolk! You hit the merfolk but do no damage. Visions of slaying the merfolk flood into your mind. The merfolk barely misses you. You block the merfolk's attack. The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You block the merfolk's attack. Your life force feels restored. Your Armour skill gained 2 levels and is now at level 2! Your Dodging skill increases to level 3! Your Shields skill gained 2 levels and is now at level 2! Visions of slaying the merfolk flood into your mind. The merfolk hits you but does no damage. You block the merfolk's attack. The merfolk closely misses you. You slice the merfolk!! The merfolk is severely wounded. You strike the helpless merfolk from behind! You slash the merfolk! You hit the merfolk but do no damage. You block the merfolk's attack. The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident!! You die... *▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ,*▓.[}..▓....=▓.....▓ , , ▓..)..▓.....▓...[.▓ , , ▓.....▓.....▓.....▓ ▓..m..▓.))).▓..†..▓ , *▓.m@§.▓.....▓..©..▓ ,*▓.m©°.▓..©..▓▓▓▓▓▓▓ , *▓▓▓▓▓▓▓▓▓▓▓▓▓ * , © , , ,* ,, , , ,* , , , * * * , , , 8 , , , , ,, * , * You could see 3 merfolk. Vanquished Creatures 3 draconians (D) A merfolk (D) A necrophage (D) A bat zombie (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atabob the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, Drain} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a transporter. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 7 | D | Found a burning altar of Makhleb. 11 | D | Found an iron altar of Okawaru. 11 | D | Found a stormy altar of Qazlal. 11 | D | Found a sparkling altar of Nemelex Xobeh. 11 | D | Found a sacrificial altar of Ru. 11 | D | Found a shimmering blue altar of Sif Muna. 49 | D | Found a bloodstained altar of Trog. 69 | D | Became a worshipper of Qazlal Stormbringer 72 | D | Reached skill level 7 in Necromancy 72 | D | Reached XP level 2. HP: 22/22 MP: 3/7 132 | D | Entered arena 2. 132 | D | Noticed a necrophage 132 | D | Found a transporter. 133 | D | Found the +10 Black Knight's barding {ponderous, rPois rN+} 135 | D | Killed a necrophage 136 | D | Reached skill level 9 in Necromancy 136 | D | Reached XP level 3. HP: 26/28 MP: 7/10 136 | D | Reached XP level 4. HP: 34/36 MP: 8/12 149 | D | Learned a level 3 spell: Vampiric Draining 152 | D | Entered arena 3. 152 | D | Noticed a draconian 152 | D | Noticed a draconian 152 | D | Noticed a draconian 152 | D | Found a transporter. 159 | D | Killed a draconian 159 | D | Reached * piety under Qazlal 160 | D | Reached skill level 12 in Necromancy 160 | D | Reached XP level 5. HP: 26/42 MP: 11/16 160 | D | Reached XP level 6. HP: 30/49 MP: 12/18 162 | D | Killed a draconian 163 | D | Reached skill level 10 in Spellcasting 163 | D | Reached skill level 13 in Necromancy 163 | D | Reached XP level 7. HP: 33/55 MP: 12/20 165 | D | Killed a draconian 166 | D | Reached skill level 14 in Necromancy 166 | D | Reached XP level 8. HP: 37/62 MP: 14/23 177 | D | Got the ring of the Good {rC+ Str+2 Int+6 Slay+2} 208 | D | Entered arena 4. 208 | D | Noticed a merfolk 208 | D | Noticed a merfolk 208 | D | Noticed a merfolk 208 | D | Noticed a merfolk 208 | D | Found a transporter. 209 | D | Identified the +11 hand crossbow of Bumotuts {freeze, | rCorr} 214 | D | Killed a merfolk 214 | D | Reached ** piety under Qazlal 216 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 6 9 10 11 | 11.0 Necromancy | 7 9 12 13 14 | 14.2 Armour | 2 | 2.4 Dodging | 3 | 3.4 Shields | 2 | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 3 | 7 | 6 || 16 Abil: Heal Wounds | | | 1 || 1 Evoke: Wand | | 1 | 2 || 3 Use: Potion | 1 | 1 | 2 || 4 Stab: Invisible | | | 2 || 2 Armor: Fire dragon scale | 1 | 3 | 2 || 6 Dodge: Dodged | 1 | 4 | 4 || 9 Block: Buckler | | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 0 | 15 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 0 | 15 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 230 daAuts