Dungeon Sprint DCSS version 0.27-a0-1555-g0e7b3fb1d2 (webtiles) character file. Game seed: 12145607017515307543 0 atabob the Sneak (level 1, -1/9 HPs) Began as a Spriggan Enchanter on July 14, 2021. Slain by a river rat (3 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:19 (17 turns). atabob the Sneak (Spriggan Enchanter) Turns: 17, Time: 00:00:20 Health: -1/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 4/5 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 1.1 Short Blades - Level 2.6 Dodging - Level 4.4 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 14% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Aim: a river rat (chance to affect: 58%) The river rat is outlined in light. You hit the river rat but do no damage. The river rat closely misses you. You hit the river rat. The river rat is moderately wounded. The river rat closely misses you. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat misses you. You barely miss the river rat. The river rat is moderately wounded. The river rat barely misses you. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat barely misses you. You hit the river rat. The river rat is moderately wounded. The river rat closely misses you. You barely miss the river rat. The river rat is moderately wounded. The river rat misses you. You hit the river rat. The river rat is heavily wounded. The river rat stops glowing. The river rat closely misses you. Aiming: Corona (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, chance to affect: 58%) The river rat is outlined in light. The river rat bites you. Ouch! That really hurt! The rat twitches its whiskers. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * The rat misses you. You hit the river rat. The river rat is severely wounded. The river rat bites you. You die... ############ #<..P#.....# #PP..@r$...+ #PPPP#r....# ############ You could see a river rat (corona) and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atabob the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 17 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total -------------------------++------- Melee: Dagger || 10 Cast: Corona || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts