Dungeon Sprint DCSS version 0.28-a0-2-g643f2454ad (webtiles) character file. Game seed: 3632708408944249122 23 atabob the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on July 23, 2021. Slain by an ogre (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:42 (71 turns). atabob the Conjurer (Draconian Conjurer) Turns: 71, Time: 00:00:43 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 72% Magic: 2/7 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons e - a +0 club (weapon) Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting + Level 5.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your Spellcasting skill gained 2 levels and is now at level 4! Your Conjurations skill increases to level 5! You have reached level 2! There is an open door here. Things that are here: a +0 club; a +0 ring mail e - a +0 club You feel a strong urge to attack something. e - a +0 club (weapon) You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre closely misses you. The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atabob the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 5 in Conjurations 12 | D | Reached XP level 2. HP: 20/20 MP: 0/7 65 | D | Learned a level 2 spell: Searing Ray 68 | D | Noticed an ogre 71 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 5 Tailslap || 1 Cast: Magic Dart || 3 Searing Ray || 1 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 63 | 0 | 1 | 83.0 | Dungeon | 83 | 83 | 0 | 63 | 0 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 83 daAuts