Dungeon Sprint DCSS version 0.28-a0-8-g6e044cfa68 (webtiles) character file. Game seed: 4907398703321391290 0 atabob the Ducker (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on July 23, 2021. Slain by a scorpion (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (8 turns). atabob the Ducker (Demonspawn Gladiator) Turns: 8, Time: 00:00:07 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (0 -> -6) A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - a throwing net (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 2.6 Polearms + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The scorpion stings you but does no damage. You hit the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Throw: 3 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 59% to hit) You throw a throwing net. The throwing net closely misses the scorpion. The throwing net hits the scorpion. The scorpion is caught in the net! * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion struggles against the net. The scorpion stings you but does no damage. Throw: 2 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 59% to hit) You throw a throwing net. The throwing net closely misses the scorpion. The throwing net hits the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion struggles against the net. The scorpion stings you. You die... ## ## . . .#. #s# #s# ##@## +.<.+ ##.## #+# You could see 2 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atabob the Demonspawn Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D | Noticed a scorpion 3 | D | Noticed a scorpion 8 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Trident || 3 Throw: Throwing net || 2 Armor: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts