Dungeon Crawl Stone Soup version 0.28-a0-1184-g53156a8862 (webtiles) character file. Game seed: 16680574063325052683 114 atabob the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Dec 17, 2021. Killed from afar by a steam dragon (14 damage) ... with a ball of steam ... on level 4 of the Dungeon. The game lasted 00:05:03 (3843 turns). atabob the Conjurer (Draconian Conjurer) Turns: 3843, Time: 00:05:03 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 67% Magic: 0/8 EV: 12 Int: 20 God: Gold: 112 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Missiles c - 6 datura-tipped darts Scrolls b - a scroll of vulnerability d - a scroll of blinking {unknown} Potions e - a potion of lignification {unknown} Skills: + Level 2.9 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 12% 6-21 16% 3 Dazzling Flash Conj/Hex 24% N/A 16% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Sticky Flame Conj/Fire 12% 2d4 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (78% to hit) The searing ray hits the steam dragon. The steam dragon is lightly wounded. (Press . to maintain the ray.) The ball python hisses angrily. The searing ray hits the steam dragon but does no damage. The steam dragon is lightly wounded. The searing ray hits the steam dragon! The steam dragon is heavily wounded. The steam dragon bites you. The steam dragon claws you but does no damage. The searing ray hits the steam dragon. The steam dragon is heavily wounded. The searing ray hits the worm! The worm is severely wounded. You finish channelling your searing ray. The steam dragon barely misses you. The steam dragon claws you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (heavily wounded, 78% to hit) The searing ray hits the steam dragon. The steam dragon is severely wounded. The searing ray hits the worm. The worm is almost dead. (Press . to maintain the ray.) The steam dragon bites you. The steam dragon claws you. The searing ray hits the steam dragon. The steam dragon is severely wounded. The searing ray hits the worm! You kill the worm! The steam dragon barely misses you. The steam dragon claws you. Without enough magic to sustain it, your searing ray dissipates. The steam dragon bites you! The steam dragon closely misses you. The steam dragon breathes steam at you. The ball of steam hits you! You die... ..... ..... ..... .... ....#### #...## #....### #.ยง@..<# #D###### ......)........ .w............# ........####### ......... ?.......# ..$.....# ........# You could see a steam dragon (catching breath). Vanquished Creatures 2 adders (D:3) 3 worms 2 dart slugs 7 orcs 5 ball pythons 7 bats 7 endoplasms 3 giant cockroaches 3 goblins 7 hobgoblins 5 jackals (D:1) 5 kobolds 2 quokkas 3 frilled lizards 8 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 455 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 789 | D:1 | Learned a level 2 spell: Searing Ray 1372 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2815 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/8 3831 | D:4 | Noticed a steam dragon 3843 | D:4 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_loops_ring D:3: layout_basic, kennysheep_generic_room_3 D:4: minmay_wonky_spiral, layout_basic, serial_shops, nicolae_take_the_stairs, minmay_ogre_servants Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.9 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 33 | || 33 Whip | 61 | 27 || 88 Short sword | 33 | || 33 Tailslap | 9 | 1 || 10 Cast: Magic Dart | 47 | 13 || 60 Searing Ray | 4 | 5 || 9 Use: Scroll | 1 | || 1 Stab: Sleeping | 3 | 1 || 4 Armor: Skin | 57 | 18 || 75 Dodge: Dodged | 104 | 17 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3869 | 3778 | 91 | 50 | 3230 | 4 | 967.2 | Dungeon | 3869 | 3778 | 91 | 50 | 3230 | 4 | 967.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1372 daAuts D:3: 1242 daAuts D:2: 1238 daAuts D:4: 16 daAuts