Dungeon Crawl Stone Soup version 0.28-a0-1206-g193881aaa2 (webtiles) character file. Game seed: 5700276951490479244 408 atabob the Conjurer (level 6, -4/51 HPs) Began as a Draconian Conjurer on Dec 20, 2021. Slain by Edmund (10 damage) ... on level 4 of the Dungeon. The game lasted 00:06:56 (3945 turns). atabob the Conjurer (Draconian Conjurer) Turns: 3945, Time: 00:06:57 Health: -4/51 AC: 6 Str: 9 XL: 6 Next: 57% Magic: 4/11 EV: 12 Int: 20 God: Gold: 197 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis . c - +1 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons c - a +1 whip (weapon) Missiles h - 28 poisoned darts Scrolls d - a scroll of immolation {unknown} g - a scroll of enchant weapon i - a scroll of amnesia {unknown} k - a scroll of teleportation Potions a - 4 potions of curing b - 2 potions of brilliance f - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.2 Fighting + Level 3.5 Dodging - Level 2.3 Stealth + Level 3.7 Spellcasting - Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Gell's Gravitas Tloc 3% N/A 36% 3 Lesser Beckoning Tloc 3% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +3 flail of protection! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 leather armour (heavily wounded, 78% to hit) The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund completely misses you. Without enough magic to sustain it, your searing ray dissipates. Edmund closely misses you. It was a potion of magic. Magic courses through your body. Edmund barely misses you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 leather armour (heavily wounded, 78% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +3 flail of protection. The searing ray hits Edmund. Edmund is heavily wounded. Edmund completely misses you. The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection! You die... .# .# ... .# ## ####.# ### ..# .. ..#.# #.. ..# # .####.#.# #.##.##.#. ...<#.#.#######.#....... ......................## ................@@...... ...##.#.####.##.####..## ...##.#....#.##.# ...##.####.#.##.# ...##.# #.#.##.# ...##.# #.#.##.##### .#.##.####.#.#......# .#.##......#.#......#.# .............#......'.# You could see Edmund. Vanquished Creatures Sigmund (D:3) A phantom (D:4) Blork the orc (D:4) 4 adders 2 worms 2 dart slugs An orc (D:4) 5 endoplasms 3 giant cockroaches 2 goblins 5 hobgoblins 4 quokkas 6 ball pythons 5 bats 2 frilled lizards 7 kobolds 8 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atabob the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 435 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 746 | D:1 | Found a faded altar of an unknown god. 1310 | D:2 | Learned a level 2 spell: Searing Ray 1502 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2359 | D:3 | Reached skill level 5 in Conjurations 2446 | D:3 | Reached XP level 4. HP: 28/33 MP: 0/7 2934 | D:3 | Found a shadowy altar of Dithmenos. 2953 | D:3 | Noticed Sigmund 3130 | D:3 | Killed Sigmund 3131 | D:3 | Reached XP level 5. HP: 25/42 MP: 0/9 3399 | D:4 | Noticed Blork the orc 3406 | D:4 | Killed Blork the orc 3407 | D:4 | Reached XP level 6. HP: 45/50 MP: 2/11 3925 | D:4 | Noticed Edmund 3945 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_crystal_room, fountainhead, chequers_serial_rivers_micro_a, minmay_misc_feat_iff D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_cross_hatched, uniq_sigmund D:4: layout_basic, uniq_ijyb, uniq_blork_the_orc, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.3 Conjurations | 5 | 5.0 Dodging | 2 3 | 3.5 Fighting | 2 3 | 3.2 Spellcasting | 3 | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 3 | || 3 Tailslap | 3 | || 3 Unarmed | 2 | || 2 Whip | 33 | 7 || 40 Cast: Magic Dart | 31 | || 31 Searing Ray | 20 | 25 || 45 Use: Scroll | | 5 || 5 Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armor: Skin | 20 | 4 || 24 Dodge: Dodged | 36 | 13 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3949 | 3882 | 67 | 454 | 2965 | 4 | 987.2 | Dungeon | 3949 | 3882 | 67 | 454 | 2965 | 4 | 987.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1137 daAuts D:1: 1118 daAuts D:2: 1048 daAuts D:4: 645 daAuts