Dungeon Crawl Stone Soup version 0.29-a0-721-g7f417c9bbb (webtiles) character file. Game seed: 6114392839432377667 2 attentat the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on June 28, 2022. Slain by a gnoll ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (25 turns). attentat the Ducker (Merfolk Gladiator) Turns: 25, Time: 00:01:14 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 9 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . f - +2 kite shield rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +2 kite shield (worn) Skills: - Level 2.1 Fighting * Level 3.7 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging + Level 0.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History f - a +2 kite shield You start putting on your armour. You continue putting on your +2 kite shield. x4 You finish putting on your +2 kite shield. You open the door. There is an open door here. A frilled lizard comes into view. You see here 6 gold pieces. A gnoll comes into view. It is wielding a +0 club. Found a weird smoking staff. The gnoll shouts! The gnoll moves out of view. The frilled lizard hisses angrily. A dart slug and a goblin come into view. Found a sling. The goblin shouts! The frilled lizard barely misses you. You slash the frilled lizard! You kill the frilled lizard! The goblin hits you but does no damage. You see here a +0 sling. You completely miss the goblin. The goblin hits you but does no damage. The dart slug launches a dart at you. The slug dart hits you. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. The gnoll hits you with a +0 club. The goblin misses you. You slash the goblin! You kill the goblin! You block the gnoll's attack. You barely miss the gnoll. The gnoll hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. You block the gnoll's attack. You barely miss the gnoll. The gnoll hits you with a +0 club. You die... ### ## #####.. .. ##.....###.# #......+...### #......#.....# ##......#.....# ......)........ ##.....@.# # ....####g###.### ##......w....|.. #####.......##. ########..?....# #.....'$.......# #..#..##......... #..#..#####+##.... #(.<..# .... You could see a gnoll and a dart slug. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | attentat the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 25 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, serial_shops, nicolae_diamond_shop, minmay_split_cup_large Action || total -------------------------++------- Melee: Long sword || 8 Armor: Leather armour || 2 Dodge: Dodged || 3 Block: Kite shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 3 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 3 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts