Dungeon Crawl Stone Soup version 0.29-a0-789-g7a8fcbc185 (webtiles) character file. Game seed: 12638256885475899558 0 attentat the Nimble (level 1, 20/20 HPs) Began as a Gnoll Wanderer on July 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (0 turns). attentat the Nimble (Gnoll Wanderer) Turns: 0, Time: 00:00:31 Health: 20/20 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 16 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 2 atropa-tipped darts (quivered) c - 2 datura-tipped darts Armour e - a +0 cloak (worn) g - a +0 leather armour (worn) Potions d - a potion of attraction f - a potion of curing Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 10.3 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 2.3 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, attentat the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 atropa-tipped darts, 2 datura-tipped darts, a potion of attraction, a +0 cloak, a potion of curing, a +0 leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# #.@.# #....# #.#### #. . .. .. #.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Dodging 0 | D:1 | attentat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | attentat set off with the following items: a +0 dagger, 2 | atropa-tipped darts, 2 datura-tipped darts, a potion of | attraction, a +0 cloak, a potion of curing, a +0 leather | armour. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, shapermc_ecumenical_altar_flowoftime, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_broadway_b, co_window_2corner, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_corner_b, co_window_of_opportunity_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b Skill XL: | | ---------------+-+----- Dodging | | 10.3 Fighting | | 4.4 Stealth | | 4.0 Unarmed Combat | | 2.3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+