Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 13542731096757469162 9 audacious124 the Digger (level 2, 20/20 HPs) Began as a Demonspawn Earth Elementalist on Jan 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (255 turns). audacious124 the Digger (DsEE) Turns: 255, Time: 00:00:32 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 12 Int: 15 God: Gold: 39 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of noise {unknown} Potions b - a potion of magic Skills: * Level 0.6 Fighting + Level 1.9 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 2.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 21% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Brom's Barrelling Bould Conj/Erth 7% 2d3 67% 4 Petrify Alch/Erth 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - endoplasm Aim: an endoplasm (heavily wounded, about 14% to evade your hands) You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (heavily wounded, about 14% to evade your hands) You hit the endoplasm. The endoplasm is almost dead. The endoplasm completely misses you. Unknown command. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (almost dead, about 14% to evade your hands) You hit the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. HP restored. A bat comes into view. Found 6 gold pieces. A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The blast of sand hits the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ####.# ..##.# #####.##.# ..##.##.# #######.##.##.# ####.....#.##.##.### ...$..........>....# #...@.........#.# ...b...######..###.# ...###)#.......# #.# . #.#.......###.##### #.#.#.............. #.#.......######### #.#.##.#..# #.#.##....# #.##.##.## You could see a bat (asleep). Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | audacious124 the Demonspawn Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 255 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 255 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 255 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Sandblast || 6 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 258 | 0 | 0 | 218 | 1 | 258.0 | Dungeon | 258 | 258 | 0 | 0 | 218 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 258 daAuts