Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11265214092259495475 87 auo the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Dec 3, 2023. Slain by a white imp (2 damage) ... on level 3 of the Dungeon. The game lasted 00:06:08 (3165 turns). auo the Conjurer (Draconian Conjurer) Turns: 3165, Time: 00:06:09 Health: 0/33 AC: 9 Str: 10 XL: 4 Next: 28% Magic: 2/8 EV: 12 Int: 20 God: Gold: 154 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +4 ring of protection HPRegen 0.25/turn g - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: slowed, very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Jewellery b - a ring of protection from fire g - a +6 ring of dexterity (right hand) l - a +6 ring of strength m - a +4 ring of protection (left hand) Scrolls e - a scroll of poison {unknown} h - 2 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of magic mapping {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} d - a potion of heal wounds {unknown} f - a potion of haste {unknown} i - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 0.1 Unarmed Combat + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Sif Muna Shops: D:3 : Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the phantom. Your tail-slap misses the phantom. The phantom is severely damaged. The phantom barely misses you. The white imp gestures at you. The puff of frost misses you. You miss the phantom. The phantom is severely damaged. The white imp misses you. The phantom hits you. The phantom blinks! You blink. You hit the phantom but do no damage. You tail-slap the phantom, but do no damage. The phantom is severely damaged. The phantom hits you but does no damage. The white imp hits you but does no damage. You hit the phantom. Your tail-slap misses the phantom. The phantom is severely damaged. The phantom hits you. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You barely miss the phantom. The phantom is severely damaged. The phantom hits you but does no damage. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ...# #....# #.# ...# ##...# #.# #..### #...# #.# ......##..#####.# #.###.......<##.##### #.....#.......#.....## #..## ##.............## ...# #........5W.....# .#.# #.........@.....# .# # #...............# .#.# #...............# ...# #...............# #..# #...............# #..# ##...[......=..## ...# ##...........## #.## ##....#.#### ...# You could see a phantom and a white imp. Vanquished Creatures 2 adders (D:2) 2 dart slugs 2 bats 4 bat zombies (D:3) 7 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 2 jackals (D:2) 2 kobolds (D:1) 6 quokkas 7 ball pythons 3 frilled lizards 4 rats 2 rat zombies (D:3) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | auo the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1267 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1616 | D:2 | Learned a level 2 spell: Searing Ray 2176 | D:2 | Reached XP level 4. HP: 29/33 MP: 2/8 2972 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3000 | D:3 | Found Luicoos's Book Shop. 3028 | D:3 | Found a shimmering blue altar of Sif Muna. 3140 | D:3 | Noticed a phantom 3165 | D:3 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_corners, minmay_misc_feat_pillars D:2: layout_basic, chequers_arboretum, wander_ebering_terrifying_dragon_lair D:3: layout_rooms, lemuel_zombie_altar_kikubaaqudgha, mainiacjoe_overflow_concentric_impassable, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Unarmed Combat | | 0.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 33 | 17 || 50 Tailslap | 6 | 1 || 7 Punch | 1 | || 1 Cast: Magic Dart | 69 | || 69 Searing Ray | 12 | 13 || 25 Armour: Skin | 9 | 18 || 27 Dodge: Dodged | 22 | 25 || 47