Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5099369543480295832 53 auo the Magician (level 4, -12/31 HPs) Began as a Djinni Conjurer on Dec 8, 2023. Mangled by an ice beast (18 damage) ... on level 3 of the Dungeon. The game lasted 00:04:16 (1709 turns). auo the Magician (Djinni Conjurer) Turns: 1709, Time: 00:04:17 Health: -12/31 AC: 0 Str: 6 XL: 4 Next: 11% Gold: 117 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-13 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Armour a - a +0 robe e - a +0 tower shield m - the +0 ring mail "Niwaw" {Regen+ Str+3 SInv} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Jewellery n - a ring of protection from fire Scrolls d - 2 scrolls of vulnerability {unknown} h - 2 scrolls of enchant armour {unknown} j - 3 scrolls of poison {unknown} k - a scroll of blinking {unknown} l - a scroll of amnesia {unknown} o - a scroll of enchant weapon {unknown} p - 2 scrolls of teleportation {unknown} Potions b - 2 potions of mutation {unknown} c - 3 potions of haste {unknown} f - a potion of magic {unknown} g - 3 potions of curing {unknown} i - a potion of resistance {unknown} Skills: - Level 2.6 Dodging - Level 2.0 Stealth * Level 4.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Shock Conj/Air 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You drop the +0 ring mail "Niwaw" {Regen+ Str+3 SInv}. m - the +0 ring mail "Niwaw" {Regen+ Str+3 SInv} Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading down here. You fly downwards. The ice beast misses you. There is a stone staircase leading up here. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is lightly wounded. The ice beast is knocked back by the mystic blast. Your fulminant prism crackles loudly. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (lightly wounded, ally target, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the ice beast! The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! You die... #......Y..# ..# #.........# #..# +.........# #.........# #.........# ...####..######### ........†..Y.....# ..####.########.# #.#@Y......# #.#.######## #.#.# #.#.# ..#.# ###.# #.# #.# You could see an ice beast. Vanquished Creatures An adder (D:2) 7 ball pythons 2 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 7 hobgoblins A quokka (D:1) 3 bats 2 frilled lizards 5 kobolds 5 rats 40 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | auo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | auo set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 357 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 357 | D:1 | Learned a level 1 spell: Shock 1203 | D:2 | Identified the +0 ring mail "Niwaw" {Regen+ Str+3 SInv} 1515 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1519 | D:2 | Reached skill level 4 in Spellcasting 1657 | D:3 | Noticed an ice beast 1709 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: layout_basic, guppyfry_early_lair_pool D:3: layout_basic, elyvilon_altar_5, serial_shops, nicolae_shop_trees, shapermc_ecumenical_altar_pompeii, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Spellcasting | 4 | 4.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 6 || 63 Searing Ray | 5 | || 5 Iskenderun's Myst | | 1 || 1 Fulminant Prism | | 1 || 1 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 10 | 1 || 11