Dungeon Crawl Stone Soup version 0.30-a0-1085-g990a428a5c (webtiles) character file. Game seed: 17860145850986695465 37 avangion the Ducker (level 3, 25/25 HPs) Began as a Djinni Air Elementalist on Apr 17, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:04:41 (1082 turns). avangion the Ducker (Djinni Air Elementalist) Turns: 1082, Time: 00:04:42 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 62% Gold: 27 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . d - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} f - a scroll of blinking {unknown} Potions b - a potion of curing {unknown} e - a potion of haste {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 2.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 2-3/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 e - Slow Hex 48% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You reach down and open the door. There is an open door here. You see here a +0 dagger. There is an open door here. Things that are here: a +0 dagger; a stone You now have 27 gold pieces (gained 8). Done exploring. Done exploring. Things that are here: a +0 dagger; a stone There is a stone staircase leading down here. You fly downwards. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, p - dart slug Okay, then. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Found a leather armour, 14 gold pieces, a glowing dagger and a blue potion. Found a stone staircase leading up. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#####...#### #.# #.# #...# #.#### #.# ##(..## #....# ####.# ##.....## ####.# ########.##.###.......## ##.##.# #.........#.##.>.......####...#.# .............'.........'........# #.###.#...####.........####...... #.###.##.## ##.@.....## #..##.# #........# ##..^..## #..##.# #####.#### ##...## #.....# #.###### ##+## #..##.# #.(....### #.# #..##.# #........# #.# #...... #..###.#.# ##.## #.....# #......#.####...## ##.#### #..##............# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 bats (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 7 jackals (D:1) A quokka (D:1) 3 frilled lizards (D:1) 5 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | avangion set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 190 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 387 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 387 | D:1 | Learned a level 1 spell: Slow 1082 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_corners D:2: layout_rooms, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 2.8 Action || total ---------------------------++------- Cast: Shock || 63 Armour: Robe || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1082 | 1065 | 17 | 0 | 939 | 2 | 541.0 | Dungeon | 1082 | 1065 | 17 | 0 | 939 | 2 | 541.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1078 daAuts D:2: 3 daAuts