Dungeon Crawl Stone Soup version 0.30-a0-1103-g25895a7845 (webtiles) character file. Game seed: 1191263701481053246 30 avangion the Conjurer (level 3, 0/25 HPs) Began as a Gnoll Conjurer on Apr 19, 2023. Slain by Sigmund ... wielding a +0 scythe of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1271 turns). avangion the Conjurer (Gnoll Conjurer) Turns: 1271, Time: 00:02:28 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 20% Magic: 0/9 EV: 13 Int: 19 God: Gold: 30 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} f - a scroll of amnesia {unknown} h - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} g - a potion of degeneration {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe of protection. You hit Sigmund but do no damage. Sigmund is almost dead. Sigmund hits you with a +0 scythe of protection! You hit Sigmund but do no damage. Sigmund is almost dead. You closely miss Sigmund. Your bite misses Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe of protection! You die... ∆ ### #.# #.############## #<.............# #.####@##..##### #.# #@##..# #.# #(##..# ∆ ######.##..# ..@........## ############ You could see Sigmund. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 7 bats 5 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 153 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 156 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:1 | Reached skill level 5 in Spellcasting 650 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 1254 | D:2 | Noticed Sigmund 1271 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 43 Searing Ray || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1270 | 1203 | 67 | 0 | 1096 | 2 | 635.0 | Dungeon | 1270 | 1203 | 67 | 0 | 1096 | 2 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1211 daAuts D:2: 58 daAuts