Dungeon Crawl Stone Soup version 0.30-a0-1161-g0704695555 (webtiles) character file. Game seed: 11524635930786564432 36 avangion the Conjurer (level 3, 0/25 HPs) Began as a Gnoll Conjurer on Apr 27, 2023. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (832 turns). avangion the Conjurer (Gnoll Conjurer) Turns: 832, Time: 00:02:03 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 37% Magic: 2/9 EV: 13 Int: 19 God: Gold: 43 SH: 0 Dex: 10 Spells: 11/12 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} e - a potion of attraction {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Dazzling Flash Conj/Hex 38% N/A 8% 3 Hailstorm Conj/Ice 19% 3d6 8% 3 Freeze Ice 24% 1d4 10% 1 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Frozen Ramparts Ice 12% 1d2 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence hits you with a +0 mace. You completely miss Terence. Terence is moderately wounded. Terence closely misses you. You completely miss Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Your bite misses Terence. Terence is lightly wounded. Terence hits you with a +0 mace! You are too injured to fight recklessly! Terence attacks as you move away! Terence hits you but does no damage. There is a stone staircase leading up here. Found a scroll labelled ETHAXT QEHESIL. Terence attacks as you move away! Terence closely misses you. Found a stone staircase leading down. Terence screams, "I'm going to kill you!" Terence attacks as you move away! Terence hits you with a +0 mace. Found a tubular emerald ring. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit Terence. Your bite misses Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You die... ...## .## ...# ....#..# #..#..# ....## ####+#..># #........###### .=.....@@.....# .....#####....# ..##.....##.#.# #..#.<..#...# #.......#...# #.<._.#.....# #..†.)..#...# #..#.<..#?..# #.....##.#.# You could see Terence. Vanquished Creatures 2 dart slugs A ball python (D:1) 4 bats 3 endoplasms (D:1) A goblin (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 4 kobolds 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 136 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 515 | D:1 | Reached skill level 5 in Spellcasting 515 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/9 756 | D:2 | Found a faded altar of an unknown god. 762 | D:2 | Reached skill level 1 in Invocations 803 | D:2 | Noticed Terence 832 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, supply_closet_lemuel, solitary_fountain D:2: layout_basic, nicolae_ecumenical_pavilion, minmay_misc_feat_four_crosses, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 54 Armour: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 831 | 817 | 14 | 8 | 684 | 2 | 415.5 | Dungeon | 831 | 817 | 14 | 8 | 684 | 2 | 415.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 755 daAuts D:2: 75 daAuts