Dungeon Crawl Stone Soup version 0.32-a0-711-g016ad743e0 (webtiles) character file. Game seed: 13027913345893369526 12 avangion the Magician (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on Mar 15, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (398 turns). avangion the Magician (Djinni Fire Elementalist) Turns: 398, Time: 00:00:45 Health: -3/21 AC: 2 Str: 7 XL: 2 Next: 45% Gold: 59 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . d - +2 mace (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons d - a +2 mace of protection (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of mutation {unknown} f - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 d - Inner Flame Hex/Fire 14% N/A 12% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5599 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is almost dead. The endoplasm's fire resistance burns away. You take 2 damage, and have 19/21 hp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! A quokka comes into view. You take 2 damage, and have 17/21 hp. There are monsters nearby! A quokka comes into view. You hit the quokka. Your weapon exudes an aura of protection. The quokka is almost dead. The quokka closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! The quokka closely misses you. You take 2 damage, and have 16/21 hp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. The quokka is almost dead. The quokka's fire resistance burns away. The endoplasm freezes you. You are frozen! You feel a terrible chill! The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 6/21 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. The quokka is burned terribly! You kill the quokka! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ### ################ ..# #..............# #.# #.############.# #.##.# #.# #.#.############(## #@.$.............. #†J.############.## #.#..# #.## #.##..# #.#. #.# #..# #... ## #..# #... #..# ##.. #..# ######. ....... You could see an endoplasm. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A kobold (D:1) 2 rats (D:1) 12 creatures vanquished. Vanquished Creatures (others) 19 foxfires (D:1) 19 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | avangion set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 19 | D:1 | Found a faded altar of an unknown god. 246 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 398 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, nicolae_ecumenical_lake_church, nicolae_figureground_sparkle Action || total ---------------------------++------- Melee: Mace || 5 Cast: Foxfire || 10 Scorch || 8 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 399 | 388 | 11 | 0 | 328 | 1 | 399.0 | Dungeon | 399 | 388 | 11 | 0 | 328 | 1 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 399 daAuts