Dungeon Crawl Stone Soup version 0.32-a0-732-ga344392067 (webtiles) character file. Game seed: 8281325539031558733 18 avangion the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Mar 16, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (938 turns). avangion the Magician (Djinni Fire Elementalist) Turns: 938, Time: 00:01:23 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 85% Gold: 62 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . f - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions b - 2 potions of curing {unknown} d - a potion of might {unknown} e - a potion of invisibility {unknown} g - a potion of mutation {unknown} i - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 3% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 d - Inner Flame Hex/Fire 14% N/A 12% 3 e - Flame Wave Conj/Fire 14% 2d6 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11061 Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is burned terribly! The ribbon worm is almost dead. You take 2 damage, and have 17/21 hp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is burned terribly! You kill the ribbon worm! You take 2 damage, and have 15/21 hp. HP restored. Terence the Incautious comes into view. He is wielding a +0 mace. Health restored: 21 Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence shouts! You hear a shout! You hear an angry hiss. You take 2 damage, and have 19/21 hp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. You take 2 damage, and have 17/21 hp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. A bat comes into view. A quokka comes into view. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 6/21 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... Terence says, "Rest in peace." ###.#####.## #..#........ #.#.######## #.#..# # ##.# ##.##.####### #...........# .....##.#####.# #### #@# #.@...... ####.##.# # You could see Terence (combustible). Vanquished Creatures A ribbon worm (D:2) 4 bats 2 giant cockroaches (D:1) A goblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D:1) 20 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | avangion set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 184 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 475 | D:1 | Found Cejasm's Assorted Antiques. 934 | D:2 | Noticed Terence 938 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:2: layout_loops_ring, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 24 Cast: Foxfire || 12 Scorch || 15 Armour: Robe || 21 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 937 | 908 | 29 | 0 | 811 | 2 | 468.5 | Dungeon | 937 | 908 | 29 | 0 | 811 | 2 | 468.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 879 daAuts D:2: 57 daAuts