Dungeon Crawl Stone Soup version 0.32-a0-768-g0f6f1dd4b9 (webtiles) character file. Game seed: 8166593118160321345 310 avangion the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Mar 18, 2024. Slain by Pargi (2 damage) ... in a sewer. The game lasted 00:04:48 (3510 turns). avangion the Conjurer (Deep Elf Conjurer) Turns: 3510, Time: 00:04:48 Health: -1/32 AC: 5 Str: 7 XL: 6 Next: 17% Magic: 0/17 EV: 11 Int: 29 God: Gold: 87 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . p - +4 mace "Miracewk" {speed, rC+ Str+3 Int+4} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . l - +2 hat rElec . (no cloak) rCorr . t - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: very slow A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 87 gold pieces. Inventory: Hand Weapons n - a +5 dagger of draining p - the +4 mace "Miracewk" (weapon) {speed, rC+ Str+3 Int+4} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Missiles j - a throwing net Armour a - a +0 robe (worn) l - a +2 hat (worn) t - a +0 pair of gloves (worn) Jewellery s - a ring of fire Scrolls c - a scroll of immolation {unknown} e - a scroll of fog {unknown} f - 5 scrolls of teleportation {unknown} g - a scroll of acquirement {unknown} h - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} m - 2 scrolls of noise {unknown} o - 2 scrolls of amnesia {unknown} r - a scroll of identify {unknown} Potions b - a potion of magic d - 2 potions of brilliance {unknown} k - a potion of enlightenment {unknown} q - a potion of degeneration {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 6.2 Spellcasting + Level 6.4 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Fulminant Prism Conj/Alch 13% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 14% 4 Confusing Touch Hex 9% N/A 17% 3 Dispel Undead Necr 9% 3d8 50% 4 Olgreb's Toxic Radiance Alch 9% N/A 50% 4 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Discord Hex 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20568 Sewer (1/1) Zot: 5903 Temple: D:4-7 Altars: Annotations: Sewer Pargi Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - brain worm The searing ray hits the brain worm! The brain worm is heavily wounded. The searing ray hits Pargi! Pargi is moderately wounded. (Press . to maintain the ray.) You now have 5/15 mp. The searing ray hits the brain worm! The brain worm is almost dead. The searing ray misses Pargi. The brain worm bites you but does no damage. You now have 4/15 mp. The searing ray hits the brain worm. You kill the brain worm! The searing ray hits Pargi. Pargi is moderately wounded. Your Spellcasting skill increases to level 6! You have reached level 6! You regained 2 hp, and now have 18/32 hp. You now have 3/17 mp. The searing ray hits Pargi. Pargi is moderately wounded. You finish channelling your searing ray. Pargi bites you. Pargi claws you. x2 * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 8/32 hp. MASSIVE DAMAGE!! You now have 2/17 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Pargi. Pargi is heavily wounded. (Press . to maintain the ray.) Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you. You die... ###≈≈≈≈≈≈≈≈≈≈≈≈~~..##.~≈ #≈≈≈≈≈≈≈≈≈≈≈≈.~#.#####.~ #≈≈≈≈≈≈≈≈≈≈~~.#### #.~ ≈≈≈≈≈≈≈≈≈~.#### ### ≈≈≈≈≈≈≈≈~.## ≈≈≈≈≈≈≈~### ≈≈≈≈≈≈≈..# ≈≈≈≈≈≈≈..# ≈≈≈≈≈≈≈@## ≈≈≈≈≈≈≈≈T~~..~~ # ≈≈≈≈≈≈≈~####### # ≈≈≈≈≈≈≈.. # ≈≈≈≈≈≈~## ≈≈≈≈≈≈~ ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ You could see Pargi. Vanquished Creatures A brain worm (Sewer) Jessica (D:3) 2 sleepcaps (D:3) Robin (D:2) 3 gnolls (D:4) 5 adders 2 ribbon worms 2 dart slugs 6 bats 3 endoplasms 5 giant cockroaches 4 hobgoblins 4 quokkas 4 ball pythons 5 frilled lizards 17 goblins 5 kobolds 6 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 363 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 366 | D:1 | Learned a level 2 spell: Searing Ray 1522 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 2013 | D:3 | Noticed Robin 2023 | D:2 | Killed Robin 2024 | D:2 | Reached skill level 5 in Conjurations 2222 | D:3 | Noticed Jessica 2224 | D:3 | Killed Jessica 2225 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2361 | D:3 | Reached skill level 5 in Spellcasting 2361 | D:3 | Reached XP level 5. HP: 22/28 MP: 1/14 2490 | D:3 | Found a faded altar of an unknown god. 2490 | D:3 | Noticed a cacodemon 2699 | D:3 | Identified the +4 mace "Miracewk" {speed, rC+ Str+3 Int+4} 3358 | D:4 | Found a glowing drain. 3424 | Sewer | Entered a sewer 3504 | Sewer | Noticed Pargi 3509 | Sewer | Reached XP level 6. HP: 18/32 MP: 3/17 3510 | Sewer | HP: 1/32 [Pargi (2)] 3510 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3 D:3: kennysheep_big_flooded_room, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, hellmonk_no_cap, uniq_jessica, uniq_robin D:4: layout_cave_pools, portal_sewer_entry_f Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 5 6 | 6.2 Conjurations | 5 6 | 6.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | | 4 || 4 Cast: Magic Dart | 60 | 81 || 141 Searing Ray | 2 | 6 || 8 Armour: Robe | 3 | 15 || 18 Dodge: Dodged | 13 | 16 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3526 | 3425 | 101 | 214 | 2912 | 5 | 705.2 | Dungeon | 3431 | 3330 | 101 | 214 | 2834 | 4 | 857.8 | Sewer | 95 | 95 | 0 | 0 | 77 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1108 daAuts D:3: 1043 daAuts D:1: 1004 daAuts D:4: 274 daAuts Sewer: 95 daAuts