Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 5474653003612670165 3 avangion the Magician (level 1, -3/15 HPs) Began as a Djinni Fire Elementalist on Mar 25, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (59 turns). avangion the Magician (Djinni Fire Elementalist) Turns: 59, Time: 00:00:22 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes Level 0.0 Charms + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations Level 0.0 Transmutations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5940 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Nothing appears to happen. You take 1 damage, and have 14/15 hp. You conjure some foxfire! You take 1 damage, and have 13/15 hp. You conjure some foxfire! The endoplasm closely misses you. You take 1 damage, and have 12/15 hp. The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm but does no damage. The endoplasm is lightly wounded. The endoplasm misses you. An endoplasm is nearby! You miscast Foxfire. Nothing appears to happen. The endoplasm freezes you. You are frozen. You feel a terrible chill! You take 7 damage, and have 6/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Your foxfire dissipates! x2 The endoplasm attacks as it pursues you! The endoplasm misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/15 hp. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The foxfire hits the endoplasm but does no damage. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ################ ...............# .#############)##### ......# #..@v.# §#####.. ##vJ..# ≈§§≈### #.#..# ..§≈≈≈# #.#....# §.....# #.#..#.# '###### #.##..... ß#ß### #.§ ...... .....## ### ...... ......# ..... You could see an endoplasm (ally target). Vanquished Creatures An endoplasm (D:1) 2 kobolds (D:1) 3 creatures vanquished. Vanquished Creatures (others) 16 foxfires (D:1) 16 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | avangion set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 59 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, serial_glass, glass_columns_c, glass_columns_a, minmay_split_cup_large Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 10 Armour: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 33 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 33 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts