Dungeon Crawl Stone Soup version 0.32-a0-871-ge202e49faa (webtiles) character file. Game seed: 11913548724019922804 259 avangion the Conjurer (level 5, -4/26 (28) HPs) Began as a Deep Elf Conjurer on Mar 29, 2024. Slain by a wight ... wielding a +5 great sword of freezing (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:29 (3605 turns). avangion the Conjurer (Deep Elf Conjurer) Turns: 3605, Time: 00:05:30 HP: -4/26 (28) AC: 6 Str: 6 XL: 5 Next: 95% MP: 19/24 EV: 11 Int: 25 God: Gold: 189 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . n - +0 cloak rCorr . q - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ s - ring "Koedim" {MP+9 Str+2 Slay+3} HPRegen 0.24/turn (no ring) MPRegen 0.19/turn %: no passive effects @: drained A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Inventory: Missiles f - 6 curare-tipped darts Armour a - a +0 robe (worn) n - a +0 cloak (worn) q - a +2 pair of gloves (worn) t - a +0 helmet Jewellery s - the ring "Koedim" (left hand) {MP+9 Str+2 Slay+3} (You found it on level 3 of the Dungeon) [ring of magical power] Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). MP+9: It affects your magic capacity (+9). Scrolls e - a scroll of blinking {unknown} g - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of fear {unknown} l - a scroll of immolation {unknown} m - a scroll of revelation {unknown} r - 3 scrolls of amnesia {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of might {unknown} h - 2 potions of enlightenment {unknown} k - 2 potions of curing {unknown} o - 2 potions of degeneration {unknown} p - 2 potions of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations + Level 1.4 Translocations + Level 1.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 x - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Momentum Strike Conj/Tloc 50% 3d9 2% 2 Apportation Tloc 28% N/A 4% 1 Blink Tloc 28% N/A 7% 2 Lesser Beckoning Tloc 28% N/A 7% 2 Necrotise Necr 24% 1d5 8% 1 Summon Small Mammal Summ 24% N/A 8% 1 Call Canine Familiar Summ 6% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Dimensional Bullseye Hex/Tloc 5% N/A 50% 4 Martyr's Knell Necr/Summ 6% N/A 61% 4 Curse of Agony Necr 6% N/A 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20392 Temple: D:4-7 Altars: Shops: D:2 [*([? Annotations: D:4 Blork the orc Message History t - a +0 helmet Items here: )))) [ †††. Things that are here: a +0 dagger; a +0 dagger; a +0 club You now have 183 gold pieces (gained 15). You now have 189 gold pieces (gained 6). An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. You now have 23/24 mp. The magic dart hits the endoplasm! You kill the endoplasm! You now have 22/24 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 wights come into view. A wight is wielding a +5 great sword of freezing. MP restored: 24 The magic dart hits the wight but does no damage. You now have 23/24 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 great sword of freezing and wearing a +0 robe (81% to hit) The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) You now have 21/24 mp. The searing ray hits the wight. The wight is almost destroyed. You now have 20/24 mp. The searing ray hits the wight but does no damage. The wight is almost destroyed. The wight hits you with a +5 great sword of freezing!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.######.# . ##.# ... ..## #..# ..## ....# #.## zz# .....####.# ..# #........#### ..# #####.......# ..# ##z.####....) ##@..# #... ###..#.## #. ###...##..## #...##....... ###.####....... #.#...#.)........# .#...##.)#.......... #.......<##..#####.## ##.....)......# You could see a wight. Vanquished Creatures Jessica (D:3) Natasha (thrice) (D:3) Robin (D:4) 5 adders A dart slug (D:3) A ribbon worm (D:2) 4 orcs (D:3) 8 bats 10 endoplasms A giant cockroach (D:2) 21 goblins 8 hobgoblins 3 jackals (D:3) 6 kobolds 12 ball pythons 4 frilled lizards 3 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 328 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 331 | D:1 | Learned a level 2 spell: Searing Ray 1291 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1322 | D:2 | Found Mesaq's Antique Armour Boutique. 1371 | D:2 | Found Itidop's Magic Scroll Boutique. 1606 | D:2 | Reached skill level 5 in Conjurations 1852 | D:2 | Found Ladase's Assorted Antiques. 1876 | D:2 | Found Dufeucist's Weapon Shoppe. 1921 | D:2 | Found Zonwud's Antique Armour Shop. 2212 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 2399 | D:3 | Learned a level 4 spell: Fulminant Prism 2404 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2532 | D:3 | Noticed Natasha 2537 | D:3 | Killed Natasha 2700 | D:3 | Reached skill level 5 in Spellcasting 2839 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 3030 | D:3 | Noticed Natasha 3039 | D:3 | Killed Natasha 3073 | D:3 | Identified the ring "Koedim" {MP+9 Str+2 Slay+3} 3229 | D:3 | Noticed Jessica 3232 | D:3 | Killed Jessica 3233 | D:3 | Reached skill level 1 in Translocations 3233 | D:3 | Reached skill level 1 in Alchemy 3302 | D:4 | Noticed a water moccasin 3304 | D:3 | Noticed Natasha 3309 | D:3 | Killed Natasha 3361 | D:4 | Noticed Blork the orc 3414 | D:4 | Noticed Robin 3418 | D:4 | Killed Robin 3605 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic D:2: layout_loops_cross, serial_shops, nicolae_square_shop, shop, shop, shop, shop, minmay_hexomino_u4 D:3: layout_basic, dk_noncrumbling_3, uniq_jessica, uniq_natasha D:4: layout_rooms, chequers_serial_rivers_room_a, uniq_blork_the_orc, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Translocations | 1 | 1.4 Alchemy | 1 | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 83 | 68 || 151 Searing Ray | 1 | 9 || 10 Armour: Robe | 1 | 20 || 21 Dodge: Dodged | 3 | 13 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3606 | 3468 | 138 | 0 | 3118 | 4 | 901.5 | Dungeon | 3606 | 3468 | 138 | 0 | 3118 | 4 | 901.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1287 daAuts D:3: 1194 daAuts D:2: 1015 daAuts D:4: 109 daAuts