Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 14796725433530194347 140 avangion the Magician (level 5, -6/38 HPs) Began as a Djinni Conjurer on Apr 29, 2024. Mangled by a wight ... wielding a +3 great sword of freezing (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:50 (2610 turns). avangion the Magician (Djinni Conjurer) Turns: 2610, Time: 00:02:51 Health: -6/38 AC: 3 Str: 6 XL: 5 Next: 46% Gold: 102 EV: 11 Int: 27 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.26/turn i - ring of willpower %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery c - a +6 ring of intelligence (left hand) i - a ring of willpower (right hand) Scrolls b - 7 scrolls of identify {unknown} e - a scroll of fear {unknown} j - a scroll of silence {unknown} k - a scroll of enchant weapon {unknown} Potions d - a potion of lignification {unknown} g - 4 potions of curing {unknown} h - a potion of degeneration {unknown} Skills: + Level 1.8 Fighting + Level 3.2 Dodging + Level 2.4 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes Level 0.0 Charms * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations Level 0.0 Transmutations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 13% 4 d - Kiss of Death Conj/Necr 100% 2d13 1% 1 e - Ensorcelled Hibernat Hex/Ice 56% N/A 1% 2 x - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 13% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21391 Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You take 2 damage, and have 30/32 hp. The searing ray misses the wight. The searing ray hits the wight! The wight is severely damaged. The wight closely misses you. You take 1 damage, and have 29/32 hp. The searing ray misses the wight. x2 A hound comes into view. The wight barely misses you. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight but does no damage. The wight is severely damaged. You finish channelling your searing ray. The wight barely misses you. You take 1 damage, and have 28/32 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 great sword of freezing and wearing a +0 robe (heavily damaged, 79% to hit) The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight! You destroy the wight! (Press . to maintain the ray.) The hound barks! The wight hits you with a +3 great sword of freezing!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * You hear a shout! You have reached level 5! The power to cast Ensorcelled Hibernation wells up from within. Spell assigned to 'e'. You take 25 damage, and have 3/38 hp. MASSIVE DAMAGE!! The searing ray hits the wight. The wight is almost destroyed. * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 great sword of freezing! You die... . ... ##########..... .....)z@....... ...#####......# ..≈≈≈.# #.≈)≈.# .≈≈≈.# .h.... ..$.. ##### You could see a hound and a wight. Vanquished Creatures A wight (D:4) A hound (D:3) 3 ribbon worms 4 dart slugs 3 endoplasms 8 goblins 4 hobgoblins 2 quokkas 6 ball pythons 3 bats 2 frilled lizards (D:1) 2 kobolds (D:2) 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Djinni Conjurer began the quest for the Orb. 0 | D:1 | avangion set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 123 | D:1 | You are sucked into a shaft and drop 1 floor! 142 | D:2 | Reached XP level 2. HP: 22/22 MP: 0/0 220 | D:2 | Found a hazy altar of Hepliaklqana. 724 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 724 | D:1 | Learned a level 1 spell: Kiss of Death 1235 | D:2 | Reached skill level 1 in Fighting 1991 | D:3 | Reached XP level 4. HP: 28/32 MP: 0/0 2604 | D:4 | Noticed a wight 2604 | D:4 | Noticed a wight 2609 | D:4 | Killed a wight 2610 | D:4 | Reached XP level 5. HP: 3/38 MP: 0/0 2610 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2610 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, supply_closet_lemuel, moated_statue D:2: layout_loops_corners, basic_altar D:3: layout_loops_ring D:4: layout_rooms, minivault_26, corexii_item_surrounded_by_moat, kennysheep_generic_room_7 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Stealth | 2 | 2.4 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 17 || 83 Searing Ray | 1 | 3 || 4 Armour: Robe | 4 | 2 || 6 Dodge: Dodged | 5 | 4 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2607 | 2529 | 78 | 0 | 2364 | 4 | 651.8 | Dungeon | 2607 | 2529 | 78 | 0 | 2364 | 4 | 651.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 971 daAuts D:1: 963 daAuts D:3: 666 daAuts D:4: 5 daAuts