Dungeon Crawl Stone Soup version 0.32-a0-1049-gd495c7ad2a (webtiles) character file. Game seed: 667281794941580488 165 avangion the Magician (level 5, -4/38 HPs) Began as a Djinni Conjurer on May 3, 2024. Slain by Grinder (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:37 (1822 turns). avangion the Magician (Djinni Conjurer) Turns: 1822, Time: 00:02:38 Health: -4/38 AC: 3 Str: 6 XL: 5 Next: 74% Gold: 40 EV: 11 Int: 22 God: SH: 5 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg + . . h - +0 robe {rN+} rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... j - amulet of reflection Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: reflection, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe c - a +0 helmet (worn) h - a +0 robe of positive energy (worn) Jewellery j - an amulet of reflection (around neck) Wands f - a wand of flame (18) (quivered) g - a wand of polymorph (15) Scrolls b - a scroll of identify {unknown} e - a scroll of immolation {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of enchant armour {unknown} Potions d - 2 potions of curing {unknown} l - a potion of haste {unknown} Skills: + Level 2.0 Fighting + Level 3.3 Dodging + Level 2.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes Level 0.0 Charms * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations Level 0.0 Transmutations * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Scorch Fire 46% 2d6 2% 2 s - Slow Hex 92% N/A 1% 1 x - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16176 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 75% to hit) The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder misses you. You take 2 damage, and have 31/38 hp. The searing ray hits Grinder. Grinder is moderately wounded. Grinder completely misses you. You take 1 damage, and have 30/38 hp. The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you! Your magical contamination has completely faded away. You take 8 damage, and have 22/38 hp. MASSIVE DAMAGE!! The searing ray hits Grinder but does no damage. Grinder is heavily wounded. You finish channelling your searing ray. Grinder hits you! You writhe in agony. You take 9 damage, and have 13/38 hp. MASSIVE DAMAGE!! Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 64% to hit) The puff of flame hits Grinder. Grinder is heavily wounded. Grinder hits you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 5/38 hp. MASSIVE DAMAGE!! Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 64% to hit) The puff of flame hits Grinder! Grinder is almost dead. Grinder hits you! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ....... .... .....$§ #.... ....... ..... ....... #....# #......## #...... ..#.##....... ####.#.#....# ##..##.#.5...# .......##....##.@....# .....................# .....................# .......##....##......# ......#.##..##.#)....# .....#.#.####.#.#....... .....##.#....#.##....... ....#.##......##.#...##. ...#.#..........#.#..# You could see Grinder. Vanquished Creatures An orc priest (D:2) Jessica (D:2) Terence (D:2) An orc wizard (D:3) 2 adders (D:2) 2 orcs 7 bats 4 endoplasms 3 giant cockroaches A goblin (D:1) 7 hobgoblins 4 ball pythons A frilled lizard (D:1) 4 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Djinni Conjurer began the quest for the Orb. 0 | D:1 | avangion set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 404 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 404 | D:1 | Learned a level 1 spell: Slow 934 | D:2 | Noticed Terence 939 | D:2 | Killed Terence 940 | D:2 | Reached skill level 1 in Fighting 940 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1007 | D:2 | Noticed Jessica 1013 | D:2 | Killed Jessica 1460 | D:2 | Reached XP level 5. HP: 36/37 MP: 0/0 1460 | D:2 | Learned a level 2 spell: Scorch 1799 | D:3 | Identified the +9 dagger of the Heavens {spect, rN+ Will+ | Int+5} 1811 | D:3 | Noticed Grinder 1822 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic D:2: layout_basic, uniq_jessica, uniq_terence D:3: layout_basic, amcnicky_altar_gilded, serial_shops, shop, minmay_misc_feat_secret_circle, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.5 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 45 | 32 || 77 Searing Ray | 1 | 5 || 6 Evoke: Wand | | 2 || 2 Armour: Robe | 2 | 11 || 13 Dodge: Dodged | 6 | 10 || 16 Block: Other | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1822 | 1793 | 29 | 0 | 1598 | 3 | 607.3 | Dungeon | 1822 | 1793 | 29 | 0 | 1598 | 3 | 607.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 893 daAuts D:2: 821 daAuts D:3: 108 daAuts