Dungeon Crawl Stone Soup version 0.32-a0-1117-g81c516503d (webtiles) character file. Game seed: 16003570382888945778 37 avangion the Magician (level 3, -7/27 HPs) Began as a Djinni Conjurer on May 9, 2024. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1184 turns). avangion the Magician (Djinni Conjurer) Turns: 1184, Time: 00:02:58 Health: -7/27 AC: 2 Str: 6 XL: 3 Next: 60% Gold: 29 EV: 10 Int: 21 God: SH: 3 Dex: 11 rFire + + . (no weapon) rCold x . . c - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 buckler (worn) Jewellery i - a ring of fire Scrolls b - a scroll of blinking {unknown} d - a scroll of amnesia {unknown} e - a scroll of revelation {unknown} f - a scroll of noise {unknown} Potions g - 2 potions of magic {unknown} h - a potion of attraction {unknown} j - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Searing Ray Conj 38% 2d5 7% 2 c - Fulminant Prism Conj/Alch 9% 3d7 43% 4 d - Necrotise Necr 76% 1d7 4% 1 x - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10815 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You take 2 damage, and have 22/27 hp. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You take 2 damage, and have 20/27 hp. Something hits you! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 7/27 hp. MASSIVE DAMAGE!! The searing ray hits something. * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You block something's attack. You take 1 damage, and have 6/27 hp. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/27 hp. The searing ray hits something. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 1 damage, and have 1/27 hp. Something hits you! You die... ##########.######. #.# ######.######+## ♣♣P ##P~~##.......... ~~~P ♣~♣♣♣~##.###..... P~~~♣♣♣♣~~~~♣~#..# ..... ~P~~~P~~~~≈~~~~♣{.♣~..... ..................~~~... ~P~~~~~~~~~~~P~~@~~~~♣.. ~~~~~P~~~~~~~~~~.~~~~~♣ ~~P~~♣♣~~~~P~~~.~≈~~~~♣ #♣~♣~P...♣♣♣♣~~~.~≈~≈~P~ ..........♣ ♣♣~~.~~≈P~~P #######.####♣♣~~.~≈~~≈~~ ............♣♣~~.≈~≈~~~~ #######.##♣♣♣~~~.~~≈~~♣♣ <.......# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) A bat (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins 2 jackals (D:1) 5 ball pythons (D:1) 3 frilled lizards 4 kobolds 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Djinni Conjurer began the quest for the Orb. 0 | D:1 | avangion set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 521 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 521 | D:1 | Learned a level 1 spell: Necrotise 584 | D:1 | Reached skill level 1 in Fighting 1162 | D:2 | Noticed Sigmund 1184 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_corners D:2: layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_lagoon_b, serial_bayou_pond_b, serial_bayou_ford_a, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 69 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 5 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1183 | 1086 | 97 | 0 | 950 | 2 | 591.5 | Dungeon | 1183 | 1086 | 97 | 0 | 950 | 2 | 591.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1015 daAuts D:2: 168 daAuts