Dungeon Crawl Stone Soup version 0.32-a0-1188-gf6571284fb (webtiles) character file. Game seed: 16135107451193233898 285 avangion the Magician (level 6, -2/45 HPs) Began as a Djinni Conjurer on May 17, 2024. Slain by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:03:34 (2218 turns). avangion the Magician (Djinni Conjurer) Turns: 2218, Time: 00:03:34 Health: -2/45 AC: 4 Str: 6 XL: 6 Next: 55% Gold: 149 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . n - staff of earth rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 149 gold pieces. Inventory: Missiles s - a curare-tipped dart Armour a - a +0 robe (worn) c - a +0 helmet (worn) i - a +0 pair of gloves (worn) Magical Staves n - a staff of earth (weapon) Wands t - a wand of mindburst (19) Scrolls b - a scroll of identify {unknown} e - a scroll of torment {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of noise {unknown} o - a scroll of poison {unknown} p - a scroll of silence {unknown} r - a scroll of teleportation {unknown} u - a scroll of fog {unknown} Potions d - a potion of resistance {unknown} f - a potion of attraction {unknown} g - a potion of brilliance {unknown} k - a potion of lignification {unknown} l - 3 potions of heal wounds m - 4 potions of enlightenment q - 2 potions of curing Skills: + Level 2.4 Fighting + Level 3.7 Dodging + Level 2.9 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes Level 0.0 Charms * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations Level 0.0 Transmutations * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Shock Conj/Air 100% 1d9 1% 1 e - Ensorcelled Hibernat Hex/Ice 50% N/A 2% 2 x - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22064 Sewer (visited) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hound is almost dead. The searing ray hits the ball python. You kill the ball python! The hound misses you. You take 1 damage, and have 36/44 hp. The searing ray hits the hound! You kill the hound! The searing ray hits the ogre. The ogre is lightly wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The ogre barely misses you. You take 2 damage, and have 34/45 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) You take 2 damage, and have 32/45 hp. The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club! You take 12 damage, and have 20/45 hp. MASSIVE DAMAGE!! The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... ..# #.# ##.#### #.....# #.....# #.....# #.<...###.# #......†..# ♣ ##@#####... ..♣♣. #O# ......♣##.# ......S'B.# ....O..'.## ..B...♣### ..♣♣.. . ♣♣ You could see an ogre and a bombardier beetle. Vanquished Creatures A kobold brigand (Sewer) A hound (D:4) An iguana (D:3) An orc wizard (D:3) 3 adders 2 river rats (Sewer) 4 dart slugs 3 ribbon worms (D:2) 3 orcs (D:3) 3 bats 4 endoplasms 2 giant cockroaches (D:1) 8 goblins 7 hobgoblins 6 jackals 3 quokkas 4 ball pythons 9 frilled lizards 7 kobolds 6 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Djinni Conjurer began the quest for the Orb. 0 | D:1 | avangion set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Found Jickaebu's Antique Weapon Shoppe. 109 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 293 | D:1 | Reached XP level 3. HP: 20/26 MP: 0/0 293 | D:1 | Learned a level 1 spell: Shock 697 | D:1 | Reached skill level 1 in Fighting 862 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1255 | D:3 | Identified the +10 dagger of the New World {drain, ^Fragile | Will+++ Dex+3} 1369 | D:3 | Reached XP level 5. HP: 31/38 MP: 0/0 1369 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1664 | D:3 | Found a glowing drain. 1667 | Sewer | Entered a sewer 1812 | Sewer | Noticed a kobold brigand 1825 | Sewer | Killed a kobold brigand 1826 | Sewer | Reached XP level 6. HP: 31/44 MP: 0/0 1914 | Sewer | Found a white marble altar of Elyvilon. 2205 | D:4 | Noticed an ogre 2218 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, serial_shops, shop D:2: layout_rooms D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_1, minmay_cupped D:4: layout_rooms, mainiacjoe_overflow_concentric_impassable, marbit_many_paths, kennysheep_dice Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.4 Stealth | 2 | 2.9 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | 3 | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Cast: Magic Dart | 64 | 70 || 134 Searing Ray | 1 | 13 || 14 Armour: Robe | 4 | 21 || 25 Dodge: Dodged | 1 | 12 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2216 | 2148 | 68 | 0 | 1773 | 5 | 443.2 | Dungeon | 1934 | 1866 | 68 | 0 | 1568 | 4 | 483.5 | Sewer | 281 | 281 | 0 | 0 | 205 | 1 | 281.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts D:3: 684 daAuts D:2: 473 daAuts Sewer: 281 daAuts D:4: 28 daAuts