Dungeon Crawl Stone Soup version 0.32-a0-1188-gf6571284fb (webtiles) character file. Game seed: 8547771299336199020 233 avangion the Magician (level 6, -8/43 HPs) Began as a Djinni Conjurer on May 18, 2024. Mangled by a crocodile (11 damage) ... in a sewer. The game lasted 00:03:31 (2624 turns). avangion the Magician (Djinni Conjurer) Turns: 2624, Time: 00:03:32 Health: -8/43 AC: 3 Str: 6 XL: 6 Next: 25% Gold: 125 EV: 11 Int: 22 God: SH: 5 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: reflection, infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 125 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Jewellery d - an amulet of reflection (around neck) F - a ring of protection from fire Wands i - a wand of flame (10) j - a wand of warping (5) Scrolls b - a scroll of blinking {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} l - a scroll of vulnerability {unknown} n - a scroll of fear {unknown} Potions c - a potion of enlightenment {unknown} f - 3 potions of curing {unknown} k - a potion of magic {unknown} m - a potion of degeneration {unknown} Skills: + Level 2.2 Fighting + Level 3.5 Dodging + Level 2.7 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes Level 0.0 Charms * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations Level 0.0 Transmutations * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Freeze Ice 96% 1d10 1% 1 e - Ensorcelled Hibernat Hex/Ice 48% N/A 2% 2 x - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15498 Sewer (1/1) Zot: 5869 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile. The crocodile is moderately wounded. * * * LOW HITPOINT WARNING * * * The crocodile closely misses you. You take 4 damage, and have 8/43 hp. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile. The crocodile is heavily wounded. The crocodile is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/43 hp. The crocodile hisses menacingly. The crocodile closely misses you. There is a gate leading back out of this place here. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile! The crocodile is severely wounded. * * * LOW HITPOINT WARNING * * * You block the crocodile's attack. You take 4 damage, and have 2/43 hp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - crocodile Aim: a crocodile (severely wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is severely wounded. * * * LOW HITPOINT WARNING * * * The crocodile closely misses you. You completely miss the crocodile. The crocodile is severely wounded. You block the crocodile's attack. You hit the crocodile but do no damage. The crocodile is severely wounded. You block the crocodile's attack. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile bites you! You die... ##.~~## ####.~~## ##≈## #~####≈## #≈###.?.###≈# #≈≈~~)∩?.##≈# #≈###~!.###≈# ##≈## #.####≈## ##.~.## ####.~.## ..####~.l~.#####.~~..#### ..~~~~~~@.~≈≈≈≈≈~...~~~~~ .####.∩...#####...~~#### ##...## ##~~~## ##≈## ##~## #≈# #~# #≈# #~# ##≈## #~# ##.~.## ... #.~...##### ~. You could see a crocodile. Vanquished Creatures Natasha (thrice) (D:2) 4 gnolls (D:3) 3 adders 4 dart slugs 3 ribbon worms (D:3) 7 endoplasms 5 giant cockroaches 5 goblins 4 hobgoblins 4 jackals (D:2) 11 kobolds A quokka (D:1) 5 ball pythons 9 bats 4 frilled lizards 5 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Djinni Conjurer began the quest for the Orb. 0 | D:1 | avangion set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 114 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 658 | D:1 | Reached XP level 3. HP: 19/26 MP: 0/0 658 | D:1 | Learned a level 1 spell: Freeze 862 | D:1 | Found a faded altar of an unknown god. 864 | D:1 | Reached skill level 1 in Fighting 1156 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1325 | D:2 | Noticed Natasha 1329 | D:2 | Killed Natasha 1380 | D:2 | Noticed Natasha 1384 | D:2 | Killed Natasha 1385 | D:2 | Reached XP level 5. HP: 34/37 MP: 0/0 1385 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1605 | D:2 | Noticed Natasha 1610 | D:2 | Killed Natasha 2104 | D:3 | Reached XP level 6. HP: 36/43 MP: 0/0 2476 | D:3 | Found a glowing drain. 2494 | Sewer | Entered a sewer 2604 | Sewer | Noticed a crocodile 2624 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_corners, shapermc_ecumenical_altar_pompeii D:2: layout_basic, uniq_natasha D:3: layout_loops_ring, gammafunk_temple_overflow_claw, cheibrodos_sewer_entry_bend, minivault_4, kennysheep_cross_room Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Stealth | 2 | 2.7 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | 3 | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 62 | 85 || 147 Searing Ray | | 9 || 9 Iskenderun's Myst | | 3 || 3 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 2 | 12 || 14 Block: Other | 2 | 8 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2631 | 2598 | 33 | 0 | 2294 | 4 | 657.8 | Dungeon | 2501 | 2468 | 33 | 0 | 2199 | 3 | 833.7 | Sewer | 129 | 129 | 0 | 0 | 95 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1106 daAuts D:2: 853 daAuts D:3: 541 daAuts Sewer: 129 daAuts