Dungeon Crawl Stone Soup version 0.27-a0-1139-g28e009f8a6 (webtiles) character file. Game seed: 9572534473309205072 137 avis the Conjurer (level 5, -21/31 HPs) Began as an Octopode Conjurer on May 8, 2021. Was an Initiate of Gozag. Demolished by a two-headed ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:15:17 (3068 turns). avis the Conjurer (Octopode Conjurer) Turns: 3068, Time: 00:15:17 Health: -21/31 AC: 1 Str: 6 XL: 5 Next: 20% Magic: 0/8 EV: 13 Int: 28 God: Gozag Gold: 195 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . e - amulet of magic regeneration rElec . Harm . n - +6 ring of intelligence rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.36/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. You paid 11 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles o - 60 poisoned darts Magical Staves b - a staff of poison w - a staff of death Jewellery e - an amulet of magic regeneration (around mantle) n - a +6 ring of intelligence (left tentacle) Wands y - a wand of iceblast (9) Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of identify j - a scroll of noise {unknown} r - a scroll of torment {unknown} t - a scroll of brand weapon {unknown} v - 2 scrolls of magic mapping {unknown} A - a scroll of fear {unknown} Potions p - 2 potions of curing q - a potion of magic {unknown} u - a potion of flight {unknown} x - a potion of heal wounds {unknown} z - 2 potions of might Skills: + Level 2.7 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting * Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 66% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 3% 1 Static Discharge Conj/Air 18% N/A 4% 2 Corona Hex 2% N/A 9% 1 Dazzling Flash Conj/Hex 36% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 14% 2 Confusing Touch Hex 2% N/A 26% 3 Swiftness Air 2% N/A 26% 3 Tukima's Dance Hex 2% N/A 26% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Lightning Bolt Conj/Air 9% 1d21 63% 5 Airstrike Air 1% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Gozag Makhleb Qazlal Ru Sif Muna Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 100% to hit) The magic dart hits the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 91% to hit) The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. The searing ray misses the two-headed ogre. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. #......# ####......###### . #............... ..#######+##.......#.#.. ..................#.#.#. .................#.#.#.# ..................#.>.#. $ ......###'#####..#.#.#.# ......O@..# ##..#.#.#. ......##### #...#.#.. ..#+# #####........ ........###.# #######.....# #.##### #########.# #.........# #.######### You could see a two-headed ogre. Vanquished Creatures A lemure (D:3) Jessica (D:2) Terence (D:2) 3 adders 4 dart slugs 4 bats 8 endoplasms 2 giant cockroaches 2 goblins (D:1) 7 hobgoblins 3 kobolds 3 quokkas 3 ball pythons 2 frilled lizards (D:2) 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avis the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 636 | D:1 | Learned a level 2 spell: Searing Ray 1136 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1240 | D:2 | Noticed Terence 1250 | D:2 | Killed Terence 1251 | D:2 | Reached skill level 5 in Conjurations 1251 | D:2 | Reached XP level 4. HP: 12/27 MP: 1/7 1426 | D:2 | Noticed Jessica 1433 | D:2 | Killed Jessica 1520 | D:2 | Found an opulent altar of Gozag. 1528 | D:2 | Became a worshipper of Gozag Ym Sagoz the Greedy 1926 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/8 2063 | D:3 | Found a faded altar of an unknown god. 2865 | D:4 | Noticed a lemure 2866 | D:4 | Noticed a lemure 2867 | D:4 | Noticed a lemure 2868 | D:4 | Noticed Pikel 2874 | D:3 | Killed a lemure 3010 | D:4 | Found a staircase to the Ecumenical Temple. 3019 | Temple | Entered the Ecumenical Temple 3059 | D:4 | Noticed a two-headed ogre 3068 | D:4 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_cross, chequers_serial_rivers_small_3 D:2: layout_basic, basic_altar, grunt_decor_junction, uniq_terence, uniq_jessica D:3: layout_loops_ring, shapermc_ecumenical_altar_totnotflames, grunt_decor_clamped, hangedman_decor_riveting D:4: layout_basic, minmay_temple_entry_grid, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_corner_a, uniq_duvessa, uniq_pikel Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.5 Conjurations | 5 | 5.4 Dodging | | 2.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Constrict | 3 | || 3 Tentacles | 1 | || 1 Trident | 3 | || 3 Cast: Magic Dart | 50 | 34 || 84 Searing Ray | 2 | 15 || 17 Use: Scroll | | 3 || 3 Dodge: Dodged | 7 | 5 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3073 | 2663 | 410 | 750 | 1308 | 5 | 614.6 | Dungeon | 3058 | 2648 | 410 | 750 | 1308 | 4 | 764.5 | Temple | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1254 daAuts D:1: 1083 daAuts D:2: 641 daAuts D:4: 78 daAuts Temple: 15 daAuts