Dungeon Crawl Stone Soup version 0.29-a0-838-g385bb11a5b (webtiles) character file. Game seed: 5531927297064261816 3582 avis the Frost Mage (level 9, -7/79 HPs) Began as a Demigod Ice Elementalist on July 13, 2022. Mangled by a two-headed ogre ... wielding a +0 giant club (15 damage) ... on level 8 of the Dungeon on July 14, 2022. The game lasted 00:57:37 (11741 turns). avis the Frost Mage (Demigod Ice Elementalist) Turns: 11741, Time: 00:57:37 Health: -7/79 AC: 10 Str: 9 XL: 9 Next: 55% Magic: 13/20 EV: 13 Int: 17 God: Gold: 475 SH: 0 Dex: 26 Spells: 6/18 levels left rFire . . . SeeInvis . b - +2 shortbow (freeze) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . y - +1 robe of Noemmum {Rampage Slay+2} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage + (no gloves) Will ..... (no boots) Stlth +++....... s - amulet of the acrobat HPRegen 0.23/turn (no ring) MPRegen 0.17/turn (no ring) @: ice-armoured, freezing walls A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 475 gold pieces. Inventory: Hand Weapons a - a +3 falchion b - a +2 shortbow of freezing (weapon) f - a +0 falchion j - a +3 mace of freezing q - a +2 short sword of electrocution t - a +0 halberd of protection w - a +4 flail of venom Missiles d - 4 boomerangs l - 11 poisoned darts x - 3 silver boomerangs A - 2 throwing nets I - a curare-tipped dart Armour y - the +1 robe of Noemmum (worn) {Rampage Slay+2} (You found it on level 2 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Rampage: It bestows one free step when moving towards enemies. Jewellery s - an amulet of the acrobat (around neck) Wands E - a wand of light (8) L - a wand of flame (38) Scrolls c - 2 scrolls of fog {unknown} g - a scroll of amnesia {unknown} h - 2 scrolls of brand weapon {unknown} k - 2 scrolls of teleportation {unknown} o - 3 scrolls of magic mapping {unknown} p - 2 scrolls of noise {unknown} v - 2 scrolls of poison {unknown} D - 4 scrolls of identify {unknown} F - a scroll of fear {unknown} Potions e - 3 potions of heal wounds i - a potion of curing m - a potion of degeneration {unknown} n - 2 potions of mutation {unknown} r - 3 potions of magic u - a potion of lignification {unknown} z - 3 potions of might {unknown} G - 2 potions of ambrosia {unknown} K - 3 potions of flight Skills: - Level 7.0 Fighting * Level 4.7 Long Blades - Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting - Level 8.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 e - Ensorcelled Hibernat Hex/Ice 34% N/A 4% 2 f - Swiftness Air 4% N/A 38% 3 o - Ozocubu's Armour Ice 31% N/A 1% 3 r - Frozen Ramparts Ice 62% 1d8 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 14% 1 Necrotise Necr 16% 1d4 14% 1 Summon Small Mammal Summ 16% N/A 14% 1 Passwall Tmut/Erth 3% N/A 22% 2 Hailstorm Conj/Ice 17% 3d6 26% 4 Animate Dead Necr 4% N/A 80% 4 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Sewer (visited) Lair: D:8-11 Annotations: D:3 1 runed translucent door, jimonade's ghost, amateur FoFi Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 82% to hit) You shoot an arrow. The arrow completely misses the two-headed ogre. Fire: b) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 82% to hit) You shoot an arrow. The arrow barely misses the two-headed ogre. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up, spattered with blood. The walls around you are covered in ice. The wall freezes the two-headed ogre! Fire: b) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 82% to hit) You shoot an arrow. The arrow hits the two-headed ogre. The arrow freezes the two-headed ogre. The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre! The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! Fire: b) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 82% to hit) You shoot an arrow. The arrow barely misses the two-headed ogre. The wall freezes the two-headed ogre. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Fire: b) +2 shortbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 82% to hit) You shoot an arrow. The arrow barely misses the two-headed ogre. The wall freezes the two-headed ogre! The two-headed ogre hits you with a +0 giant club! You die... ..g.................. ....o.).............> ..gg................. .o..........(........ . ..............# .. .........# ###>.# .......))## #...... ......#.)O##....... ..........@)....# !........##)...## ##...)##.##))..# ##... ###.##....# #... .. ..#... #.. ... ## .. .##. . .. #. #. K. You could see a two-headed ogre. Vanquished Creatures Edmund (D:5) 4 water moccasins A sky beast (D:7) An ice beast (D:7) A black bear (D:7) 2 orc warriors 3 ogres 2 centaurs (D:7) 2 kobold brigands 4 gnoll sergeants 2 bullfrogs A scorpion (D:6) 5 wights (D:7) 6 killer bees (D:5) A howler monkey (D:5) 4 hounds 2 jellies (D:7) A gnoll bouda (D:5) 2 orc priests Terence (D:2) 8 orc wizards 3 iguanas A hell rat (D:7) 14 gnolls 6 adders 7 river rats (D:7) 2 white imps 4 ufetubi A worm (D:3) 38 orcs 5 ball pythons 5 endoplasms 6 giant cockroaches 6 goblins 7 hobgoblins 3 jackals (D:1) 17 quokkas 4 bats 5 frilled lizards 14 kobolds 24 rats 226 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avis the Demigod Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 124 | D:1 | Reached skill level 1 in Fighting 380 | D:1 | Reached XP level 2. HP: 22/23 MP: 4/7 808 | D:1 | Reached skill level 4 in Ice Magic 1187 | D:1 | You fall into a shaft and drop 1 floor! 1281 | D:2 | Reached XP level 3. HP: 26/29 MP: 4/8 1432 | D:2 | Noticed Terence 1441 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1452 | D:2 | Killed Terence 1791 | D:2 | Identified the +1 robe of Noemmum {Rampage Slay+2} 2037 | D:2 | Reached XP level 4. HP: 36/36 MP: 9/11 2653 | D:2 | Learned a level 3 spell: Frozen Ramparts 3109 | D:3 | Found a runed translucent door. 3117 | D:3 | Noticed jimonade's ghost (amateur FoFi) 4310 | D:4 | Reached XP level 5. HP: 41/41 MP: 9/12 4700 | D:4 | Noticed an ogre 4715 | D:4 | Killed an ogre 4716 | D:4 | Reached skill level 5 in Ice Magic 5112 | D:5 | Entered Level 5 of the Dungeon 5452 | D:5 | Reached XP level 6. HP: 45/51 MP: 4/14 6180 | D:5 | Reached skill level 6 in Ice Magic 6183 | D:5 | Reached XP level 7. HP: 57/57 MP: 7/16 6921 | D:5 | Reached skill level 5 in Spellcasting 6944 | D:5 | Noticed Edmund 6958 | D:5 | Killed Edmund 8383 | D:6 | Reached skill level 7 in Ice Magic 8383 | D:6 | Reached XP level 8. HP: 61/67 MP: 8/19 8500 | D:6 | Reached skill level 5 in Fighting 8587 | D:6 | Found a glowing drain. 8597 | Sewer | Entered a sewer 8858 | D:6 | Found a staircase to the Ecumenical Temple. 8963 | D:6 | Identified the +4 spear "Loobe" {vorpal, *Noise Str+6 | Int+5} 9306 | D:6 | Reached skill level 8 in Ice Magic 9660 | D:6 | Learned a level 2 spell: Ensorcelled Hibernation 9974 | Temple | Entered the Ecumenical Temple 9993 | Temple | Learned a level 3 spell: Swiftness 10196 | D:7 | Reached skill level 1 in Long Blades 10214 | D:7 | HP: 1/70 [wight/+0 battleaxe (16)] 10223 | D:7 | Reached XP level 9. HP: 24/75 MP: 6/20 10643 | D:7 | Reached skill level 1 in Ranged Weapons 11733 | D:8 | Noticed a two-headed ogre 11741 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring D:2: layout_loops_cross, minmay_misc_feat_hallway, uniq_terence D:3: layout_basic, ebering_ghost_sewer_d D:4: layout_loops_ring D:5: layout_layer_cave, uniq_edmund D:6: layout_loops_corners, temple_pool_b, gup_sewer_entry_pipe D:7: lemuel_ratsnest, layout_loops_ring, minmay_misc_feat_five D:8: layout_cave_pools, chequers_jeans, minivault_22 Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 6 7 | 7.0 Spellcasting | 2 3 4 5 | 5.0 Ice Magic | 4 5 6 7 8 | 8.0 Long Blades | 3 4 | 4.7 Ranged Weapons | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | 18 | 29 | || 47 Falchion | 3 | | 7 || 10 Punch | | 1 | 1 || 2 Short sword | | 16 | 92 || 108 Flail | | | 5 || 5 Shortbow | | | 1 || 1 Fire: Shortbow | | | 86 || 86 Cast: Freeze | 51 | 64 | 26 || 141 Ozocubu's Armour | 1 | 14 | 29 || 44 Frozen Ramparts | | 9 | 33 || 42 Swiftness | | | 2 || 2 Evoke: Wand | | | 5 || 5 Use: Potion | | 2 | 3 || 5 Stab: Sleeping | 4 | 3 | 8 || 15 Armor: Robe | 10 | 25 | 47 || 82 Dodge: Dodged | 38 | 89 | 115 || 242 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11826 | 10619 | 1207 | 4405 | 4440 | 10 | 1182.6 | Dungeon | 11545 | 10339 | 1206 | 4331 | 4368 | 8 | 1443.1 | Temple | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Sewer | 260 | 260 | 0 | 74 | 72 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2824 daAuts D:2: 1751 daAuts D:7: 1494 daAuts D:6: 1460 daAuts D:4: 1446 daAuts D:3: 1233 daAuts D:1: 1186 daAuts Sewer: 260 daAuts D:8: 147 daAuts Temple: 19 daAuts