Dungeon Crawl Stone Soup version 0.28-a0-1518-gbe868bca14 (webtiles) character file. Game seed: 17995156981337694611 1208 awesomeguy42 the Grave Robber (level 8, -7/57 HPs) Began as a Human Necromancer on Jan 16, 2022. Mangled by a two-headed ogre (30 damage) ... on level 6 of the Dungeon. The game lasted 00:24:14 (6237 turns). awesomeguy42 the Grave Robber (Human Necromancer) Turns: 6237, Time: 00:24:16 Health: -7/57 AC: 7 Str: 8 XL: 8 Next: 74% Magic: 9/15 EV: 13 Int: 17 God: Gold: 140 SH: 0 Dex: 21 Spells: 9/17 levels left rFire + . . SeeInvis + v - +10 spear of the Dancing Seer {chaos, rElec rF+ rC+ Stlth+} rCold + . . Faith . (no shield) rNeg . . . Spirit . h - +1 leather armour rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . i - +2 pair of gloves Will +.... (no boots) Stlth ++++...... x - amulet of Freedom {Will+ Regen+} HPRegen 0.99/turn j - ring of see invisible MPRegen 0.14/turn p - +6 ring of dexterity @: very slightly contaminated A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 140 gold pieces. Inventory: Hand Weapons c - a +3 short sword of draining e - a +0 spear l - the +1 trident "Yfaih" {vorpal, rN+} (You found it on level 3 of the Dungeon) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. n - a +0 rapier v - the +10 spear of the Dancing Seer (weapon) {chaos, rElec rF+ rC+ Stlth+} (You found it on level 4 of the Dungeon) Each time it hits an enemy it has a different, random effect. rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. Missiles t - 10 javelins (quivered) Armour a - a +0 robe h - a +1 leather armour (worn) i - a +2 pair of gloves (worn) Jewellery j - a ring of see invisible (left hand) p - a +6 ring of dexterity (right hand) s - a ring of protection from cold u - a ring of ice x - the amulet of Freedom (around neck) {Will+ Regen+} (You acquired it on level 6 of the Dungeon) [amulet of regeneration] Regen: It increases your rate of health regeneration. Will: It increases your willpower. y - a ring of poison resistance Wands k - a wand of flame (6) q - a wand of mindburst (19) Scrolls m - 2 scrolls of enchant armour r - 4 scrolls of teleportation Potions b - a potion of magic d - 2 potions of mutation f - a potion of might g - 3 potions of degeneration o - a potion of attraction {unknown} w - 2 potions of brilliance z - a potion of curing A - a potion of lignification {unknown} C - a potion of resistance {unknown} E - a potion of haste {unknown} Skills: + Level 2.6 Fighting + Level 2.7 Armour + Level 4.0 Dodging + Level 4.3 Stealth * Level 5.0 Spellcasting * Level 6.5 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 26% 2d7 4% 3 c - Animate Dead Necr 13% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 52% N/A 1% 1 Corpse Rot Necr/Air 30% N/A 8% 2 Dispel Undead Necr 26% 3d13 14% 4 Agony Necr 26% N/A 36% 5 Death Channel Necr 13% N/A 91% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Cheibriados Message History The bullfrog zombie hits you but does no damage. The two-headed ogre misses you. The two-headed ogre barely misses you. The bullfrog zombie misses you. The bullfrog zombie hits you. The bullfrog zombie hits you but does no damage. You hit the two-headed ogre. The two-headed ogre is lightly wounded. You barely miss the bullfrog zombie. The bullfrog zombie is moderately damaged. The bullfrog zombie hits you but does no damage. The two-headed ogre hits you with a +0 giant club. The two-headed ogre barely misses you. The bullfrog zombie hits you but does no damage. The two-headed ogre hits you with a +0 giant club! The two-headed ogre completely misses you. The bullfrog zombie barely misses you. Casting: Animate Dead (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. The bullfrog zombie misses you. Unknown command. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog zombie, p - two-headed ogre Aim: a bullfrog zombie (moderately damaged, slightly transparent, not susceptible) The bullfrog zombie is unaffected. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre closely misses you. The bullfrog zombie hits you. You puncture the bullfrog zombie! The bullfrog zombie resists with significant effort. The bullfrog zombie is severely damaged. The bullfrog zombie closely misses you. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .# # ..... .8#. .... ...## .... 8..##.. ...# #..... ............ #..#.### ........... #.##...### ##.......... #.<......###........... #....Z@.......<......## ##...O.#..............# ####.)..)##............... .........)................ #############...........>. #......>...... #.......#..... #......###.... #............. You could see a two-headed ogre and a bullfrog zombie (invisible). Vanquished Creatures A water moccasin (D:6) An ice beast (D:5) A black bear (D:5) An ogre (D:5) A centaur (D:5) A kobold brigand (Sewer) A water moccasin zombie (D:5) A centaur zombie (D:5) 2 bullfrog skeletons A bullfrog zombie (D:6) A jelly (D:4) An orc priest (D:6) A centaur skeleton (D:5) A hound (D:5) An iguana (D:3) 4 orc wizards A hound skeleton (D:4) 4 gnolls (D:4) A river rat (Sewer) 7 adders An ufetubus (D:4) 2 worms (D:3) A dart slug (D:3) 17 orcs 3 bats 8 endoplasms 6 giant cockroaches 9 goblins 8 hobgoblins 2 jackals (D:4) 6 quokkas 14 ball pythons 4 frilled lizards 16 kobolds 10 rats 140 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awesomeguy42 the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 1051 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/6 1120 | D:1 | Learned a level 3 spell: Vampiric Draining 1519 | D:2 | Found a faded altar of an unknown god. 1823 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 2393 | D:3 | Reached XP level 5. HP: 19/35 MP: 0/9 2588 | D:3 | Identified the +1 trident "Yfaih" {vorpal, rN+} 2990 | D:3 | Found a snail-covered altar of Cheibriados. 3328 | D:4 | Found a glowing drain. 3341 | Sewer | Entered a sewer 3560 | Sewer | Noticed a kobold brigand 3568 | Sewer | Killed a kobold brigand 3569 | Sewer | Reached skill level 5 in Necromancy 3569 | Sewer | Reached XP level 6. HP: 13/42 MP: 2/11 3583 | Sewer | HP: 2/42 [kobold (4)] 4059 | D:4 | Noticed a necrophage 4089 | D:4 | Learned a level 4 spell: Animate Dead 4128 | D:4 | Identified the +10 spear of the Dancing Seer {chaos, rElec | rF+ rC+ Stlth+} 4267 | D:4 | Reached skill level 1 in Armour 4440 | D:4 | Reached skill level 1 in Fighting 4480 | D:4 | Reached XP level 7. HP: 21/48 MP: 2/12 5261 | D:5 | Entered Level 5 of the Dungeon 5674 | D:5 | Reached XP level 8. HP: 56/56 MP: 14/14 5692 | D:5 | Reached skill level 6 in Necromancy 6095 | D:6 | Identified a scroll of acquirement 6095 | D:6 | Acquired the amulet of Freedom {Will+ Regen+} 6120 | D:6 | Reached skill level 5 in Spellcasting 6157 | D:6 | Noticed a two-headed ogre 6237 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_rooms, nicolae_ecumenical_lake_church, lightli_corner_chamber D:3: layout_basic, lemuel_round_altar D:4: layout_basic, portal_sewer_entry_e D:5: layout_loops_ring, minivault_1 D:6: minmay_razor_zed, layout_cave_pools, lemuel_tele_altar, lemuel_temple_firewalk_a, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 | 5.0 Stealth | 3 4 | 4.3 Dodging | 3 4 | 4.0 Necromancy | 5 6 | 6.5 Armour | 1 2 | 2.7 Fighting | 1 2 | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Spear | 2 | 40 | 90 || 132 Short sword | 48 | 36 | || 84 Trident | | 93 | || 93 Punch | | 1 | 1 || 2 Throw: Javelin | | 1 | 2 || 3 Cast: Pain | 17 | 26 | 14 || 57 Vampiric Draining | 1 | 10 | 13 || 24 Animate Dead | | | 2 || 2 Use: Scroll | 9 | 4 | 5 || 18 Potion | | 2 | || 2 Stab: Sleeping | 5 | 2 | 6 || 13 Armor: Robe | 14 | | || 14 Leather armour | 8 | 78 | 43 || 129 Dodge: Dodged | 33 | 145 | 85 || 263 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6381 | 6381 | 0 | 488 | 3961 | 7 | 911.6 | Dungeon | 5603 | 5603 | 0 | 233 | 3754 | 6 | 933.8 | Sewer | 778 | 778 | 0 | 255 | 206 | 1 | 778.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1307 daAuts D:1: 1216 daAuts D:3: 1192 daAuts D:2: 903 daAuts D:5: 795 daAuts Sewer: 778 daAuts D:6: 187 daAuts