Dungeon Crawl Stone Soup version 0.31-a0-859-g9dce7d3444 (webtiles) character file. Game seed: 17668505055375284682 23 awesomeguy42 the Grave Robber (level 3, 25/25 HPs) Began as a Human Necromancer on Oct 9, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:41 (408 turns). awesomeguy42 the Grave Robber (Human Necromancer) Turns: 408, Time: 00:02:42 Health: 25/25 AC: 2 Str: 8 XL: 3 Next: 12% Magic: 6/6 EV: 12 Int: 17 God: Gold: 51 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: electricity resistance, wild magic 1, inability to read after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 leather armour Potions b - a potion of magic h - 2 potions of haste {unknown} i - 2 potions of heal wounds {unknown} j - 2 potions of enlightenment {unknown} Skills: + Level 0.8 Fighting + Level 2.2 Dodging + Level 2.1 Stealth * Level 2.3 Spellcasting * Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 14% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 36% 2 Jinxbite Hex 4% N/A 36% 2 Animate Dead Necr 21% N/A 41% 4 Anguish Hex/Necr 6% N/A 69% 4 Agony Necr 21% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You occasionally lose the ability to read scrolls when taking damage. Message History HP restored. Magic restored. You now have 47 gold pieces (gained 7). A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Found a kite shield and 4 gold pieces. The rat bites you but does no damage. You barely miss the rat. The rat bites you. You completely miss the rat. The rat bites you. You closely miss the rat. The rat bites you. You hit the rat. The rat is severely wounded. The rat closely misses you. You closely miss the rat. The rat is severely wounded. The rat bites you. You hit the rat. You kill the rat! A bat comes into view. The bat barely misses you. The bat writhes in agony. You kill the bat! The dead are flying! You now have 51 gold pieces (gained 4). Your bat skeleton crumbles into dust! Found a robe. An endoplasm comes into view. A rat comes into view. A kobold comes into view. It is wielding a +0 club. The endoplasm quivers. Unknown command. The kobold shouts! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........# #........# . ##.######## #........#.. ##.........# #........... ..#.#.#.#.. #....)...# #.........# #........# ###.#.#.#.#.# .........# #.........?.# ......##.... # #K#.#.#.#.# .......# ....#.#@.r...[..# .......#.....#.#.#.#.#.#.. .......#.....#............ ......##.....###..#####... .....###...## #.## ## .....##.....## #.# ##.##.[......# #.# #...........# #.# ####........# #.# You could see a kobold and a rat. Vanquished Creatures 2 endoplasms A giant cockroach (D:1) 2 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) 3 bats (D:2) 2 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) 2 kobolds (D:1) 4 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awesomeguy42 the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 276 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 276 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 293 | D:2 | Reached XP level 3. HP: 19/27 MP: 1/6 293 | D:2 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 293 | D:2 | Lost mutation: You are occasionally teleported next to | monsters. [potion of mutation] 293 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 293 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 293 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 408 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms, chequers_arboretum, minmay_vboxes D:2: layout_loops_cross, serial_glass, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a Action || total ---------------------------++------- Melee: Dagger || 40 Unarmed || 8 Cast: Necrotise || 16 Use: Scroll || 2 Potion || 2 Armour: Robe || 30 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 407 | 407 | 0 | 0 | 152 | 2 | 203.5 | Dungeon | 407 | 407 | 0 | 0 | 152 | 2 | 203.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 274 daAuts D:2: 132 daAuts