Seeded DCSS version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 17363090256719374224 (custom seed) 27 awry the Apothecary (level 3, 0/32 HPs) Began as an Oni Alchemist on Sept 10, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:24 (624 turns). awry the Apothecary (Oni Alchemist) Turns: 624, Time: 00:02:25 Health: 0/32 AC: 3 Str: 12 XL: 3 Next: 10% Magic: 4/7 EV: 9 Int: 16 God: Gold: 3 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of summoning {unknown} Potions b - 2 potions of magic Skills: + Level 0.3 Fighting + Level 0.1 Short Blades + Level 2.0 Dodging + Level 1.4 Stealth + Level 0.3 Unarmed Combat + Level 2.8 Spellcasting + Level 1.0 Conjurations + Level 3.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You are frozen. The ball python bites you. You hit the jackal. The jackal is almost dead. The jackal bites you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 60% to hit) The sting hits the jackal. The jackal is poisoned. You kill the jackal! The ball python bites you but does no damage. The endoplasm hits you but does no damage. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is heavily wounded. The ball python barely misses you. The endoplasm misses you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm, p - ball python Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The ball python bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! The endoplasm freezes you. You are frozen. You die... ##.>...#### ##...##.[.## ##....†... ..........## ######### #.......?....# #............# # #............# # #...........# ## ###=..#††..#. ## ####. ......#@####.###. ..... .[....J.......... ..##. ......>.#####.... # #.. #######.# #.† #†# ##.#######..#####.# #............##.... #...).######.....## #...#..# #..#..# .....#.##.#####..#.### You could see an endoplasm (poisoned). Vanquished Creatures 3 endoplasms (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) 5 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awry the Oni Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 30 | D:1 | Reached skill level 3 in Alchemy 71 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/5 459 | D:1 | Reached skill level 1 in Conjurations 464 | D:1 | Reached XP level 3. HP: 12/32 MP: 2/7 624 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 3 | 3.1 Dodging | 2 | 2.0 Conjurations | 1 | 1.0 Fighting | | 0.3 Short Blades | | 0.1 Stealth | | 1.4 Unarmed Combat | | 0.3 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 12 Headbutt || 17 Short sword || 68 Cast: Sting || 15 Stab: Sleeping || 2 Armour: Robe || 99 Dodge: Dodged || 75