Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 15288411703996495612 532700 axecop the Slayer (level 24, -4/316 HPs) Began as a Demonspawn Abyssal Knight on Feb 19, 2021. Was a High Priest of Lugonu. Slain by a vault warden ... wielding a +2 vampiric glaive (20 damage) ... while paralysed by a floating eye ... on level 5 of the Vaults on Feb 20, 2021. The game lasted 01:43:22 (67923 turns). axecop the Slayer (Demonspawn Abyssal Knight) Turns: 67923, Time: 01:43:23 Health: -4/316 AC: 36 Str: 25 XL: 24 Next: 47% Magic: 0/49 EV: 2 Int: 19 God: Lugonu [*****.] Gold: 5382 SH: 0 Dex: 8 Spells: 50/50 levels left rFire . . . SeeInvis . c - +9 broad axe (distort) rCold + . . Faith . J - +1 kite shield {AC+3} rNeg + + + Spirit + P - +8 plate armour of Oniwiygg {Slay+5} rPois . Reflect . (helmet unavailable) rElec . Harm . w - +2 cloak rCorr . Rampage . N - +2 pair of gloves Will +++.. h - +2 pair of boots {Fly} Stlth .......... t - amulet "Gisoxewu" {rN+ Regen+ Str+5 Dex-3} HPRegen 1.02/turn H - ring "Esyisu" {rC+ Will+ Stlth+} MPRegen 0.62/turn C - ring "Nimak" {+Fly rN+++ MP+9 Str+4 Dex-5} @: paralysed, berserking, flying, studying Earth Magic A: horns 3, talons 1, deformed body, demonic guardian 2, strong-willed 1, evolution 1, augmentation 3, magic shield, magic regeneration, sharp scales 3 }: 3/15 runes: decaying, serpentine, abyssal a: Stop Flying, Renounce Religion, Depart the Abyss, Bend Space, Banish, Corrupt, Enter the Abyss You were on level 5 of the Vaults. You worshipped Lugonu. Lugonu was extremely pleased with you. You visited 9 branches of the dungeon, and saw 42 of its levels. You visited the Abyss 8 times. You visited 1 bazaar. You collected 7436 gold pieces. You spent 2054 gold pieces at shops. Inventory: Hand Weapons a - the +3 broad axe of Disgust {drain, rPois rF+ rC+ Int-5} (You bought it in a shop in a bazaar) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It protects you from fire. It protects you from cold. It protects you from poison. b - the +2 fustibalus of Chaos {freeze, rElec rF+} (You found it on level 15 of the Dungeon) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. c - a +9 broad axe of distortion (weapon) Missiles r - 1320 stones (quivered) x - 394 sling bullets W - 9 curare-tipped darts Armour h - a +2 pair of boots of flying (worn) w - a +2 cloak (worn) J - a +1 kite shield of protection (worn) N - a +2 pair of gloves (worn) P - the +8 plate armour of Oniwiygg (worn) {Slay+5} (You found it on level 10 of the Dungeon) It affects your accuracy and damage with ranged weapons and melee attacks (+5). Jewellery f - an uncursed ring of willpower g - the ring of the Little Devil {rF+++ rC- Will- Dex-4 SInv} (You found it on level 1 of the Snake Pit) [ring of dexterity] It affects your dexterity (-4). It renders you almost immune to fire. It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. It lets you see invisible. q - the ring "Vomafegh" {+Fly rPois SInv Stlth-} (You took it off a deep elf mage on level 3 of the Vaults) [ring of flight] It protects you from poison. It lets you see invisible. It lets you fly. It makes you less stealthy. s - the ring "Ejohount" {*Tele rPois Dex+4} (You took it off a deep elf annihilator on level 3 of the Elven Halls) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+4). It protects you from poison. t - the amulet "Gisoxewu" (around neck) {rN+ Regen+ Str+5 Dex-3} (You found it on level 1 of the Abyss) [amulet of regeneration] It affects your strength (+5). It affects your dexterity (-3). It protects you from negative energy. It increases your rate of regeneration. A - an uncursed ring of see invisible B - an uncursed ring of protection from fire C - the ring "Nimak" (right hand) {+Fly rN+++ MP+9 Str+4 Dex-5} (You acquired it on level 9 of the Dungeon) [ring of magical power] It affects your strength (+4). It affects your dexterity (-5). It renders you almost immune to negative energy. It affects your magic capacity (+9). It lets you fly. H - the ring "Esyisu" (left hand) {rC+ Will+ Stlth+} (You found it on level 8 of the Dungeon) [ring of willpower] It protects you from cold. It affects your willpower, your defense against some magical effects. It makes you more stealthy. L - the ring of Res Nullius {Ice Int+4} (You took it off a deep elf mage on level 3 of the Elven Halls) [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. M - an uncursed amulet of magic regeneration V - an uncursed amulet of faith Y - the ring "Afiruicw" {rPois Int-5 Dex+6 Slay+3} (You found it on level 13 of the Dungeon) [ring of dexterity] It affects your intelligence (-5). It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. Wands d - a wand of flame (19) u - a wand of acid (47) y - a wand of disintegration (26) S - a wand of digging (11) T - a wand of iceblast (45) Scrolls e - 25 scrolls of identify n - 17 scrolls of teleportation o - 3 scrolls of summoning p - 17 scrolls of remove curse v - 7 scrolls of fear z - 5 scrolls of magic mapping I - 8 scrolls of fog Z - 5 scrolls of blinking Potions i - 8 potions of haste j - 17 potions of curing k - 5 potions of cancellation m - 3 potions of magic E - a potion of berserk rage F - a potion of heal wounds G - 2 potions of resistance U - a potion of might Books Q - a manual of Earth Magic Miscellaneous D - a lightning rod (4/4) R - a condenser vane Skills: + Level 22.2 Fighting - Level 19.5(20.0) Axes - Level 8.5(15.2) Maces & Flails - Level 14.0 Slings - Level 14.1 Armour + Level 12.5 Dodging - Level 15.0 Shields + Level 13.7 Spellcasting - Level 11.1 Invocations You had 50 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr 26% 36% 1 Apportation Tloc 26% 36% 1 Beastly Appendage Tmut 26% 36% 1 Corona Hex 14% 36% 1 Foxfire Conj/Fire 52% 36% 1 Magic Dart Conj 52% 36% 1 Pain Necr 52% 36% 1 Sandblast Erth 26% 36% 1 Shock Conj/Air 52% 36% 1 Summon Small Mammal Summ 52% 36% 1 Blink Tloc N/A 52% 2 Call Imp Summ 13% 52% 2 Ensorcelled Hibernation Hex/Ice 26% 52% 2 Passwall Tmut/Erth 10% 52% 2 Poisonous Vapours Pois/Air 26% 52% 2 Searing Ray Conj 26% 52% 2 Slow Hex 13% 52% 2 Swiftness Air 13% 52% 2 Wereblood Tmut 13% 52% 2 Call Canine Familiar Summ 13% 75% 3 Conjure Flame Conj/Fire 13% 75% 3 Dazzling Flash Conj/Hex 26% 75% 3 Gell's Gravitas Tloc 6% 75% 3 Inner Flame Hex/Fire 13% 75% 3 Lesser Beckoning Tloc 6% 75% 3 Mephitic Cloud Conj/Pois/Air 13% 75% 3 Spider Form Tmut/Pois 6% 75% 3 Static Discharge Conj/Air 13% 75% 3 Stone Arrow Conj/Erth 26% 75% 3 Summon Guardian Golem Hex/Summ 13% 75% 3 Teleport Other Tloc 13% 75% 3 Airstrike Air 6% 98% 4 Animate Dead Necr 6% 98% 4 Cause Fear Hex 6% 98% 4 Fulminant Prism Conj/Hex 6% 98% 4 Ice Form Ice/Tmut 13% 98% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 98% 4 Leda's Liquefaction Hex/Erth 6% 98% 4 Passage of Golubria Tloc N/A 98% 4 Petrify Tmut/Erth 13% 98% 4 Sticky Flame Conj/Fire 13% 98% 4 Summon Ice Beast Ice/Summ 13% 98% 4 Summon Lightning Spire Summ/Air 13% 98% 4 Blade Hands Tmut 6% 100% 5 Bolt of Magma Conj/Fire/Erth 6% 100% 5 Borgnjor's Vile Clutch Necr/Erth 6% 100% 5 Excruciating Wounds Necr 6% 100% 5 Fireball Conj/Fire 6% 100% 5 Lee's Rapid Deconstruct Erth 6% 100% 5 Lightning Bolt Conj/Air 6% 100% 5 Metabolic Englaciation Hex/Ice 6% 100% 5 Silence Hex/Air 6% 100% 5 Summon Demon Summ 6% 100% 5 Summon Forest Summ/Tloc 6% 100% 5 Summon Mana Viper Hex/Summ 13% 100% 5 Yara's Violent Unravell Hex/Tmut 6% 100% 5 Conjure Ball Lightning Conj/Air 6% 100% 6 Death Channel Necr 6% 100% 6 Freezing Cloud Conj/Ice/Air 6% 100% 6 Iron Shot Conj/Erth 6% 100% 6 Ozocubu's Refrigeration Ice 6% 100% 6 Shadow Creatures Summ N/A 100% 6 Simulacrum Ice/Necr 6% 100% 6 Statue Form Tmut/Erth 8% 100% 6 Dragon Form Tmut 6% 100% 7 Haunt Necr/Summ 6% 100% 7 Summon Hydra Summ 6% 100% 7 Borgnjor's Revivificati Necr 6% 100% 8 Discord Hex 6% 100% 8 Ignition Fire 6% 100% 8 Infestation Necr 6% 100% 8 Necromutation Tmut/Necr 6% 100% 8 Death's Door Necr 6% 100% 9 Dragon's Call Summ 6% 100% 9 Shatter Erth 6% 100% 9 Tornado Air 6% 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (6/6) D:11 Swamp (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:6 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (2/5) D:15 Altars: Ashenzari Fedhas Gozag Kikubaaqudgha Okawaru Qazlal Ru Trog Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:4 } D:5 = D:6 * D:11 *} D:12 ? Orc:2 [[*? Elf:1 * Elf:2 = Elf:3 ! Snake:2 ( Snake:3 = Vaults:3 : Vaults:4 } Portals: Hell: Depths:1 Depths:2 Abyss: Depths:2 Trove: Depths:1 (give +5 demon whip) Annotations: D:15 corrupted Lair:6 3 runed translucent doors, Zdeegee's ghost, journeyman DEVM Swamp:4 corrupted Snake:2 3 runed translucent doors, corrupted Snake:4 corrupted Elf:3 corrupted Vaults:5 corrupted Abyss:1 Nessos Innate Abilities, Weirdness & Mutations You have a pair of large horns on your head. A demonic guardian rushes to your aid. Your magical and physical power is greatly enhanced at high health. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. You are completely covered in razor-sharp scales. (AC +3, Slay +3) You have sharp toenails. Armour fits poorly on your strangely shaped body. You are strong-willed. (Will+) You evolve. Message History Something smites you! * * * LOW HITPOINT WARNING * * * The deep elf demonologist mumbles some strange words. Send 'em back where they came from! The chaos spawn shudders. The neqoxec shudders. The crimson imp disappears in a puff of smoke! Something closely misses the vault sentinel. Something hits the vault sentinel but does no damage. Something hits the vault sentinel. The shadow demon gestures. A polar bear comes into view. The vault sentinel burns! The stone giant throws a large rock. The large rock hits you but does no damage. The vault warden hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * The ironbrand convoker points at the white very ugly thing and mumbles some strange words. The white very ugly thing seems to grow stronger. The vault guard hits you but does no damage. The vault warden hits you from afar with a +2 vampiric glaive!! You die... ..)..#.#.## . ## #§#.......## ..#e###....#..#..# #.sHDe#.(3.#.... .y*D#kT.p.... ####*TeTX2D(.##### .....#TCpG4p2.#... ....xkp@upWpD..... ....CpC○)pepc3.§.. ...2CCp#pCDxC..... ####p[#.{CD#D##### .o#...#pe