Dungeon Crawl Stone Soup version 0.28-a0-80-g9707f7362f (webtiles) character file. Game seed: 8109921007567759374 2 axecop the Chopper (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Aug 5, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (44 turns). axecop the Chopper (Gnoll Wanderer) Turns: 44, Time: 00:00:08 Health: 20/20 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 buckler (worn) c - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 6.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 1.9 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 0% 1d3 41% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 0% N/A 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History There is an open door here. d - a scroll labelled XIESHR ORICUECH No target in view! An endoplasm comes into view. An endoplasm is nearby! A bat comes into view. The teleport trap disappears. The bat disappears! The bat moves out of view. Unknown command. Found a stone staircase leading down. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is heavily wounded. You block the endoplasm's attack. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is almost dead. Unknown command. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. x2 You hit the endoplasm. You kill the endoplasm! The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. The bat barely misses you. x2 You closely miss the bat. The bat completely misses you. Unknown command. The bat closely misses you. You hit the bat. You kill the bat! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## .......# .......# .......# ######### .......######### #.......# .......#.......###.#####. ................@.......># ..######.#####.†...#.##### ..# #.# ####..#... ..# #.# ...# ##. ..# #.# .#.... # ..# #+# .###### ..# # .. .. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | axecop the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | axecop set off with the following items: a +2 hand axe, a | +0 buckler, a +0 robe; and the following spell memorised: | Sting; and the following spells available to memorise: | Ignite Poison 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 44 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic Action || total -------------------------++------- Melee: Hand axe || 8 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 7 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 28 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 28 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts