Dungeon Crawl Stone Soup version 0.28-a0-245-g639a1a48b9 (webtiles) character file. Game seed: 11432844546889312185 0 axecop the Gusty (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Aug 24, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). axecop the Gusty (Gnoll Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 7.0 Air Magic + Level 1.9 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 18% N/A 3% 3 Shock Conj/Air 40% 1d5 5% 1 Static Discharge Conj/Air 10% N/A 8% 2 Sandblast Erth 12% 2d6 10% 1 Airstrike Air 9% N/A 12% 4 Summon Small Mammal Summ 8% N/A 22% 1 Stone Arrow Conj/Erth 8% 3d7 41% 3 Call Canine Familiar Summ 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You add the spells Shock, Static Discharge, Swiftness and Airstrike to your library. You add the spells Call Canine Familiar and Summon Small Mammal to your library. You add the spells Sandblast and Stone Arrow to your library. Welcome, axecop the Gnoll Wanderer. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 11 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Swiftness, Shock, Static Discharge, Sandblast, Airstrike, Summon Small Mammal, Stone Arrow, Call Canine Familiar. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# # ≈#.......#≈ # #≈#.........#≈# ##...........## #.............# #.............# #.............# .......@....... #.............# #.............# #.............# ##...$.......## #≈#.........#≈# # ≈#.......#≈ # ############# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | axecop the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | axecop set off with the following items: a +0 club, a +0 | robe; and the following spells available to memorise: | Swiftness, Shock, Static Discharge, Sandblast, Airstrike, | Summon Small Mammal, Stone Arrow, Call Canine Familiar 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, hellmonk_ecumenical_altar_dog_temple, serial_shops, nicolae_shop_behind_doors Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+