Dungeon Crawl Stone Soup version 0.29-a0-72-g1732ff48e7 (webtiles) character file. Game seed: 10802781891365908019 0 axecop the Firebug (level 1, 18/18 HPs) Began as a Hill Orc Wanderer on Feb 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). axecop the Firebug (Hill Orc Wanderer) Turns: 0, Time: 00:00:03 Health: 18/18 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of teleportation Potions b - a potion of curing Skills: + Level 2.4 Fighting + Level 1.0 Dodging + Level 1.5 Stealth + Level 1.0 Spellcasting + Level 3.2 Fire Magic + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d6 10% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, axecop the Hill Orc Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 5 gold pieces and 13 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a scroll of teleportation; and the following spell memorised: Foxfire; and the following spells available to memorise: Scorch, Conjure Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #. #. .# #.# #.# ..# #.. #.. ..# #..#..# #...# #.@.# #...# #.$#..# #.( ..# ..# #.. #.# #.# #. .# .# #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | axecop the Hill Orc Wanderer began the quest for the Orb. 0 | D:1 | axecop set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a scroll of teleportation; and | the following spell memorised: Foxfire; and the following | spells available to memorise: Scorch, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, shapermc_ecumenical_altar_mp_vishouse Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+